Search Issue Tracker
Active
Under Consideration for 2022.2.X
Fixed in 2023.1.0a23
Votes
0
Found in
2022.2.0b6
2023.1.0a8
Issue ID
UUM-14272
Regression
Yes
Cloud Preset doesn't change when changing via Script in Play Mode
How to reproduce:
1. Open the attached user project
2. Open the “OutdoorsScene“ Scene (Assets)
3. Enter Play Mode
Expected result: In the Game view, the clouds are shown like the “Overcast” Cloud Preset
Actual result: In the Game view, the clouds are still shown like the “Sparse” Cloud Preset
Reproducible with: 14.0.2 (2022.2.0a14), 14.0.3 (2022.2.0b6), 15.0.0 (2023.1.0a8)
Not reproducible with: 12.1.7 (2021.3.8f1), 13.1.8 (2022.1.14f1), 14.0.2 (2022.2.0a13)
Can’t test with: 10.10.0 (2020.3.39f1) (Errors in the Console)
Reproduced on: macOS (12.5)
Note: After exiting Play Mode, the Cloud Preset remains “Overcast”, but the clouds are still shown like the “Sparse” Cloud Preset
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The wrong documentation page is opened when clicking the Help icon in the Lighting window
- IPreprocessBuild.OnPreprocessBuild isn't called when building a project
- Crash on core::StringStorageDefault<char>::assign when opening the project
- Background tint doesn't work for sprites when using transitions
- [UI Toolkit] Dimensions of a parent element do not include padding when used in anchors of an absolute positioned children element
Resolution Note (fix version 2023.1.0a23):
Fixed in 15.0.2 (2023.1.0a23)