Search Issue Tracker
Fixed in 2022.2.17f1
Fixed in 2022.2.X, 2023.1.X, 2023.1.0a23
Votes
0
Found in
2022.2.0b6
2023.1.0a8
Issue ID
UUM-14272
Regression
Yes
Cloud Preset doesn't change when changing via Script in Play Mode
How to reproduce:
1. Open the attached user project
2. Open the “OutdoorsScene“ Scene (Assets)
3. Enter Play Mode
Expected result: In the Game view, the clouds are shown like the “Overcast” Cloud Preset
Actual result: In the Game view, the clouds are still shown like the “Sparse” Cloud Preset
Reproducible with: 14.0.2 (2022.2.0a14), 14.0.3 (2022.2.0b6), 15.0.0 (2023.1.0a8)
Not reproducible with: 12.1.7 (2021.3.8f1), 13.1.8 (2022.1.14f1), 14.0.2 (2022.2.0a13)
Can’t test with: 10.10.0 (2020.3.39f1) (Errors in the Console)
Reproduced on: macOS (12.5)
Note: After exiting Play Mode, the Cloud Preset remains “Overcast”, but the clouds are still shown like the “Sparse” Cloud Preset
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Component Glyphs value is truncated and Ligature Table glyph fields become inaccessible when increasing the Component Glyphs count
- There is no “Overwrite Preset?” popup when saving a Customizable Toolbar preset with a name that already exists
- Customizable Toolbar preset does not switch to the Unity Default Preset when Reverting All Saved Presets or deleting the active Preset
- [Usability] Selected node gets unselected when undoing changes in the Graph Inspector Node Settings tab
- Search Default option for Column Format does not reset the column's format
Resolution Note (fix version 2023.1):
Fixed in 15.0.2 (2023.1.0a23)