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Redundant scrollbar appears in the "Add Settings" modal
Steps to reproduce: Create a project File -> Build profiles Select the platform and click "Add Build Profile" Leave the default p... Read more
Input from touchscreen 1 is triggered when the finger on touchscreen 1 i...
How to reproduce:1. Connect 2 or more touchscreen monitors2. Open the attached project “IN-108611“3. Build and Run the project4. Hol... Read more
Memory usage increases each time the MeshCollider Component is turned of...
How to reproduce:1. Open the “IN-109119.zip“2. Open the “SampleScene“3. Open the Task Manager4. Enter Play Mode5. Observe the Task M... Read more
"NullReferenceException" error thrown when docking UI Builder with unsav...
Steps to reproduce:1. Create new Unity project2. Open UI Builder window3. Add element to the Hierarchy (for example Toggle)4. Delete... Read more
"Edit Shape" icon is blurry in Inspector window > Light 2D Component
Steps to reproduce:1. Create new Unity project using Universal 2D Template2. Select "Global Light 2D" object in Hierarchy window3. I... Read more
Light is not rendered when using Spot Light
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/G-Ops.unity” Scene3. Enter the Play Mode4. Ob... Read more
Burst Inspector UI elements overlap each other making some buttons not i...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Burst Inspector window (Jobs > Burst >... Read more
An error message in a HUB is displayed as code string
Steps to reproduce: 1. Preparation step: use the PC space that the installation would need more of it (my case: my PC had 9.81 GB av... Read more
Nested "Run Subgraph" nodes cause infinite asset reimport
How to reproduce:1. Create a new project2. Install the Behavior package through Window → Package Manager → Unity Registry3. Create 2... Read more
Right Margin input field is too wide when Inspector is maximized in UI B...
Steps to reproduce:1. Create new Unity project2. Open UI Builder3. Maximize UI Builder window4. Drag Visual Element to Hierarchy5. I... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open