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InvalidCastException when selecting 'Generate Shader Includes' with the ...
How to reproduce:1. Create a new HDRP project2. Import the Hybrid Renderer package3. Select Edit > Render Pipeline > Generate ... Read more
It is not possible to edit a second Edge Collider 2D when two Edge Colli...
How to reproduce:1. Open the attached 'project-1224661.zip'2. In the Hierarchy window select 'New Sprite' object3. In the Inspector ... Read more
[XR][URP] Multipass not rendering right eye
Multipass has recently regressed and stopped rendering in the right eye recently for URP (seemingly any version). Thomas suspects th... Read more
[A2] [HDRP] [Shadergraph] Parallax occlusion node does not work in subgr...
Parallax occlusion node does not work in subgraphsSee video Read more
.preset file's properties' value changes are not reflected when the valu...
How to reproduce:1. Open the attached 'project-1223623.zip' project2. In the Project Folder open 'Assets' > 'TemplatePresets' >... Read more
Running Unity with terminal and using -logFile does not provide stdout log
Reproduction steps:1. Open terminal2. Run Unity from the terminal (example path/to/Unity -quit -batchmode -logFile) Expected result:... Read more
IPostprocessBuildWithReport.OnPostprocessBuild function is not called wh...
How to reproduce:1. Open the attached project2. In the Project Window, open the "NewBehaviourScript" located in the Assets folder3. ... Read more
Render Thread marker missing when waiting for Semaphore.WaitForSignal on...
Steps to reproduce:1. Open QA-supplied project ("1220085 Bug Repo.zip")2. Build and run3. Inspect the Profiler -> CPU Usage Expec... Read more
[Shaders] finalgbuffer:ShadingModelFinalGBuff and clip() affect UV coor...
Reproduction steps:1. Open project in "ShaderIssue.zip"2. Notice how the "ForestFoliage" GameObject looks in the Scene3. Open "Tree_... Read more
Setting Spring Joint's Min and Max Distance to be equal causes the Conne...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. In the Hierarchy, select the "Sp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- [Linux] "Select Preset..." window closes without creating another preset when "Create New Preset..." is double-clicked again after creating the first preset
- “Screen position out of view frustum” error is thrown and Game window renders black when Camera Clipping Planes fields are set to “Infinity”
- Foldouts in the Library section of UI Builder do not open when clicked on title and Tree View is enabled
- VisualElement with DynamicTransform and animated scale from 0 is not rendered until hovered when parent uses GroupTransform