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TerrainData.AwakeFromLoad takes around 13-19 ms after loading a Terrain ...
How to reproduce:1. Open the attached project ("TerrainBundleTest.zip")2. Open Profiler if it's not open (Ctrl/command + 7)3. Enter ... Read more
Data class is misaligned in the Inspector window when it’s inside the In...
How to reproduce:1. Open the user’s attached “PropertiesNames.zip” project2. In the Hierarchy window, select “GameObject” GameObject... Read more
Allocation errors are logged to the Console when creating a new project ...
How to reproduce:1. Open the Hub2. Make sure the “Connect to Unity Cloud” option is enabled3. Create a new project with any template... Read more
Menus and buttons in the Toolbar do not change colour together with the ...
Steps to reproduce:1. Create a new project2. Enter Play mode3. Go to Edit > Preferences… > Colors and change the “Playmode tin... Read more
The transition cuts abruptly after finishing the transition to this came...
How to reproduce:1. Open the user’s attached “Cinemachine PP Blend.zip” project2. Open the “2_DisabledEffect” Scene (Assets > Sce... Read more
Crash on tlsf_free when rapidly instantiating a GameObject via the Insta...
Reproduction steps:1. Open the attached “repro-project”2. Open the “Assets/Scenes/Game.unity“ scene3. Enter Play Mode4. Rapidly pres... Read more
GI meta pass is generating unique textures for identical instances
This case is about meta pass textures not getting de-duplicated, the bug about pvr runtime manager holding on to lightmap textures i... Read more
Prefab Overrides and blue marker stays when applying Overrides
How to reproduce:1. Open the user's attached project2. Select Game>Maps>PunkCity in the Hierarchy window3. Click on the "Overr... Read more
Mesh normals look inverted when the Entities SubScene is disabled
Reproduction steps:1. Open the attached project “NormalsRendering”2. Open the “Assets/OutdoorsScene” Scene3. In the Hierarchy window... Read more
UnityTest tests fail when an external Coroutine method is used
Reproduction steps:1. Open the attached project “TestFail”2. Open the Test Runner (Windows > General > Test Runner)3. In the T... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default