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Search: Not all icons, added to search queries, are visible in the light...
Steps to reproduce: # Create a 3D project # Window -> Search -> New Window # Enter "A" into the search field and verify that y... Read more
The List field doesn't expand/collapse when clicking on it while holding...
Reproduction steps: 1. Open the attached project “ListColRepro“ 2. Open “Assets/Scenes/SampleScene.unity“ Scene 3. Open “GameObje... Read more
Decal shader graph is not rendered in the Standalone builds
To reproduce: # Create a new project using empty URP template; # Import URP samples into the project ( Window > Package Manager ... Read more
Transition between Reflection Probes is not smooth in Standalone Builds
To reproduce: # Create a new project using empty URP template; # Import URP samples into the project ( Window > Package Manager ... Read more
Blend Shape Normals Calculating even when set to none when normal import...
How to reproduce: 1. Open the attached project “BlendShapeNormalBug.zip“ 2. Open the “SampleScene“ scene 3. Select the “BSPlane.f... Read more
Editor freezes when exiting Play Mode if the Game window position was ch...
How to reproduce: 1. Open the user’s attached “samples-playground.zip” project 2. Enter Play Mode 3. Dock the Game Window somewhe... Read more
[HDRP] A minor issue with shadow resolution UI when multi selecting diff...
Version tested: trunk (2023.2.0a17) Steps to reproduce: 1) Create a new HDRP template 2) Crate multiple lights of different... Read more
[VFX Graph]In graph log message suggesting to open Target Gameobject pan...
How to reproduce: 1. Create a new Simple Loop system 2. Hover over the Log in the Initialize context Actual result: log message... Read more
Choosing ARMV9A in burst inspector on M1 Mac formats assembly wrong
I'm on a M1 Mac. I'm using Unity 2021.3.24f To recreate: Add the follow test to BurstInspectorGUITests.cs in the Unity.Burst.T... Read more
"Prefab mismatch: The instance object in the scene is referencing a corr...
How to reproduce: 1. Open the attached project "LearningUnityV2.0.zip" 2. Right mouse click on the "Barrier" Prefab in the Hierarc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] HDAdditionalLightData.RequestSubShadowMapRendering on directional lights breaks cascade shadows rendering
- Memory leaks when Instantiating Objects with SerializeReference
- Currently selected Action Map switches to the first Action Map in the list and it's first Action when editing the Binding Path of a newly created Action
- "F" default focusing Unity shortcut zooms out when the first time focusing the GameObject
- DropdownField options added with PointerDownEvent are not shown when clicking the DropddownField for the first time