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Texture2D.PackTextures() changes size of the sprites even if maximumAtla...
To reproduce:1. Open attached Unity project "PackTexturesBug.zip"2. Open "main" scene3. Go into Play Mode Expected result: The sprit... Read more
[Regression] "Request error (error): " when entering russian letters is ...
Regression - happens in 2017.2.0a1 and a2Not reproduces in 2017.1.0b8 How we can reproduce it1 Create new project2 Go to Project vie... Read more
[Regression] Calling Destroy() method in Awake for Networking objects is...
Starting from 2017.2.0a2 when you spawn Networking object (spawnable object) and call Destroy() in Awake method - it gives error Cou... Read more
[Regression] "Delete" key on keyboard doesn't work anymore in the Editor
Reproduces in 2017.2.a1 and a2Not reproduces in 2017.1.0b8 How we can reproduce it1 Create new project2 Go to Project view and creat... Read more
Network view tip contains misleading advice
Network view tip contains misleading advice 1. Create a new GameObject.2. Add Network View component.3. Take a look on the tip: "Uni... Read more
Clicking outside the Editor window hides all Unity dialogs
Steps to reproduce:1. Open any unity project or just create a new one2. Go to Edit -> Preferences3. Split 2 windows among one mon... Read more
Animator's States start to flicker in Playmode, if Animator window is to...
To reproduce:1. Open attached project "animatorbug.zip"2. Open Test scene and press play.3. Select "Cube" in the Hierarchy.4. Open A... Read more
[SPS | Post FX] Single-Pass Stereo with Motion Blur or TAA causes double...
This is a situation where double-vision occurs on VR systems when either Motion Blur or Temporal Anti-Aliasing are used and Single-P... Read more
IL2CPP crashes when two non-existing methods with same declaring types a...
IL2CPP crashes when two non-existing methods with same declaring types and parameter counts are referenced from a DLL with this call... Read more
worldPos not set in standard shader if SHADER_API_D3D11 is defined
Reproduction steps: 1. Open the attached project2. Make sure D3D9 is target graphics API3. Observe the scene4. Change target graphic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UI Builder] Hierarchy Window's Show Attached StyleSheets view option does not display used StyleSheets
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open