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Duplicate
Votes
23
Found in
Issue ID
1058821
Regression
No
[LWRP] Assigning Render Texture gives black Screen (only on build)
SRP Repo: Issue #1575
What happened?
Getting black screen / UI disappearing (only on build) when using render texture set on secondary camera
Repro steps:
Create CameraA
Create CameraB - screen space mode
Create RenderTexture and assign it to CameraB
Editor Play Mode works
Build works
Add LWRP
Editor Play Mode works
Build gives black screen / Worldspace UI disappears
From what I see, maybe it's depth issues ?..
Which package (Shader graph, LW, HDRP, Core...)?
LWRP
Which package version or branch (1.1.8-preview, 2.0.0-preview, 2018.1, 2018.1-experiment, 2108.2...)?
1.1.10-preview
Unity version, operating system, target platform (standalone windows, mac, iOS, PS4...)?
Unity 2018.1.5.f1, 2018.2.b9 (probably all as it's more linked to LWRP anyway...)
Standalone Windows64bits
@Immudelki Immudelki referenced this issue 20 days ago
[LWRP] Multiple cameras + Render Texture causes uGUI disappears on iOS #1161
Comments (3)
-
DennisBest
Jun 02, 2020 21:48
yes it's still happening
-
reFuseN
Nov 20, 2018 15:04
I have this issue in Unity 2018.2.15f1 with LWRP 3.0.0 and ShaderGraph 3.0.0
Does anyone know if I can use my ShaderGraph shaders without LWRP? -
keilovergames
Sep 16, 2018 17:57
Having same issue, Incredibly frustrating
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This is a duplicate of issue #1058731