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Fixed in 2018.2

Fixed in 2017.3, 2018.1



Found in



Issue ID




[iOS] Player crashes at ShouldUpdateTransformBefore when instantiating GameObjects into a ScrollRect



To reproduce:
1. Open project attached by the user
2. Build it for iOS platform (with "Main" scene attached)
3. Run the application
4. Play the game (following instructions) till the application crashes

Reproduced with: 2017.3.0b9, 2017.3.0p2, 2018.1.0b3
Not reproduced with: 2017.2.1p2, 2017.3.0b6
2017.1 build failed because of issues with Unity Linker

Device: iPhone 7+ iOS 10.3.2

Fixed in: 2018.2.0a1
Backported to: 2018.1.0b6, 2017.3.1p1

Comments (26)

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    Feb 15, 2020 01:06

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  6. 5173f8e48d0f297b5d28270aafc4bd15?d=mm


    Feb 12, 2020 07:55

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    Feb 12, 2020 04:24

  8. B2156e1258f42d3c46a824760ace3e6a?d=mm


    Feb 12, 2020 04:24

    For me crashed on iOS:
    here is crash stack:

  9. 3cf17d10cb5173fcb0352bf2b148e745?d=mm


    Feb 13, 2018 16:59

    Any ETA on 2017.3.1p1? This is a major problem - iOS builds are unusable until a fix is available but we've made too many changes since we "upgraded" to 2017.3 so downgrading isn't an option.

  10. 495e55a1ab7af58b9c2dbec7b81135f1?d=mm


    Feb 08, 2018 03:43

    According to the Release Notes, this issue has been fixed in Unity 2018.1.0b6.

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