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Assigned font's bold/font-weight styles render using Default Font's asse...
Reproduction steps:1. Open the attached “IN-102480.zip” project2. Open the “SampleScene” (Assets > Scenes)3. From the Hierarchy, ... Read more
MSAA warnings are thrown when custom post-processing is used and the Sce...
Reproduction steps:1. Open the attached “IOSSwapBlitIssue-6000.1” project2. Build the project for the iOS platofrm3. Launch the buil... Read more
Texture looks point-sampled when Mipmap Streaming is enabled
Reproduction steps:1. Open the attached “IOSTextureSamplingIssue-6000.1” project2. Open the “Assets/Test” Scene3. Observe the textur... Read more
SpriteShapes are rendered using multiple draw calls when the SRP Batcher...
How to reproduce:1. Open the attached “IN-99330” project2. Open the Frame Debugger window (Window → Analysis → Frame Debugger)3. In ... Read more
UI Toolkit Debugger "Pick Element" selects Scene view panel when trying ...
How to reproduce:1. Open the attached “IN-101234” project2. Open the “_Complete-Game” Scene3. In the Scene view make sure the “Butto... Read more
UI Builder Viewport's Tool Gizmo has deadzones
Steps to reproduce: Open the attached project Open the Test.uxml asset In the UI Builder window, select the Button2 element In the V... Read more
[Remote Config] PreparePayloadWithConfigType function is looking for cam...
Reproduction steps:1. Call the “FetchConfigsAsync” function with FilterAttributes2. Observe the results of the call Expected result:... Read more
Prefab preview image keeps changing in the Global Search List when the z...
Reproduction steps:1. Open the attached “IN-102554.zip” project2. Open the Global Search window (Ctrl+K)3. In the Search, type “firs... Read more
The Frame value field does not update when using the increment/decrement...
Reproduction steps:1. Open the attached “IN-102553.zip” project2. Open the Frame Debugger (Window > Analysis > Frame Debugger)... Read more
Multiple warnings are thrown when importing Terrain URP Demo Scene to th...
Steps to reproduce:1. Create new Unity project2. Import Terrain Tools package3. Once imported press on “Download URP Demo Scene from... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved