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Won't Fix
Votes
1
Found in
2022.3.8f1
2023.1.11f1
2023.2.0b7
2023.3.0a3
Issue ID
UUM-47699
Regression
No
Editor crashes on OverlapSphereCommandJob when using NativeArray<OverlapSphereCommand> and entering Play Mode
How to reproduce:
1. Open the “IN-51379_repro2.zip“ project
2. Navigate to Assets → Scenes → Test and open the “LowPolyFPS_Map1“ Scene
3. Enter Play Mode
Expected result: The Editor is running in Play Mode
Actual result: The Editor crashes
Reproducible with: 2022.3.8f1, 2023.1.11f1, 2023.2.0b7, 2023.2.0a3
Could not test with: 2021.3.30f1 (Entity Graphics unavailable)
Reproducible on: Windows 10, Windows 11
Not reproducible on: No other environment tested
Full Stack Trace:
0x00007FFF338062B3 (Unity) OverlapSphereCommandJob
0x00007FFF3304A91E (Unity) ujob_execute_job
0x00007FFF33049D58 (Unity) lane_guts
0x00007FFF3304C794 (Unity) worker_thread_routine
0x00007FFF3320BE55 (Unity) Thread::RunThreadWrapper
0x00007FF81D237614 (KERNEL32) BaseThreadInitThunk
0x00007FF81D6026B1 (ntdll) RtlUserThreadStart
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Resolution Note:
Cannot reproduce with Unity 22023.3.0b1.3136