Search Issue Tracker
Fixed
Fixed in 2021.3.30f1
Votes
0
Found in
2021.3.29f1
Issue ID
UUM-2195
Regression
No
[Backport] Editor crashes when compiling scripts if UNITY_DIAG_ENABLE_DOMAIN_RELOAD_TIMINGS environemnt variable is set
How to reproduce:
0. If not set already, set the UNITY_DIAG_ENABLE_DOMAIN_RELOAD_TIMINGS system environment variable to value 1 and restart the machine for changes to take effect
1. Clear Unity cache (AppData/Roaming/Unity)
2. Create a new Unity project
3. Create a new script
Expected result: script compiles successfully
Actual result: the editor crashes while compiling
Reproducible with: 2021.1.9f1, 2021.1.11f1
Could not test with: 2018.4.36f1, 2019.4.28f1, 2020.3.12f1, 2021.1.8f1, 2021.2.0a20(env variable has no effect)
Notes:
If the crash does not occur, try clearing the other Unity folders in AppData and delete the Unity Editor 5.x folder in the Registry
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture displays visual artifacts and has a broken aspect ratio when it is imported in RGB 48-bit format
- Diagnostic Warning Resets When Navigating Away and Returning to Diagnostics Settings
- Checkbox Collides with Text in Shader Graph Preferences Settings
- Crash on mecanim::animation::TransformValuesFromClip when entering the Play Mode in a project with Animancer Pro v8
- Connection to Named Pipes fails when server and client are run
Add comment