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Crash on il2cpp::os::SynchronizationContext::GetForCurrentThread when bu...
Reproduction steps:1. Launch the attached Player “CrashRepro“ in Batch mode Expected result: Player does not crashActual result: Pla... Read more
GameObject with Static Batching and multiple alpha-clipped materials cas...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open the "Assets/Scenes/SampleScene.unity" scene3. Observe the “TwoP... Read more
The Scale value is not saved when moving the editor between different si...
Reproduction steps:1. Create a new Unity project2. Open the Game View3. Move Unity to the smaller screen4. Set the Scale to a minimu... Read more
A hyperlink does not work when the URL length exceeds 118 characters
Reproduction steps:1. Open the attached project “HyperlinkBug“2. Open the Scene “Assets/Scenes/SampleScene”3. Enter the Play Mode4. ... Read more
GameObject's position offset is modified when the position of the GameOb...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/Unit4.unity” Scene3. In the Hierarchy Window, sel... Read more
Crash on TypeTreeQueries::ReadStringFromBuffer when trying to recompile ...
Reproduction steps:1. Open the attached project “CrashRepro“2. Open any script3. Open Level builder window if it is not open (Window... Read more
Crash on DynamicHeapAllocator::Allocate when opening specific project
Reproduction steps:1. Open the attached project “CrashRepro“ Expected result: Project opensActual result: Editor crashes Reproducibl... Read more
SetGlobalFloat always sets the value to 0 on specific AMD GPUs when ente...
Reproduction steps:1. Open the attached project “AMD_Scene”2. Open Scene “Assets/Scenes/StaticSceneLoader.unity”3. Enter the Play Mo... Read more
[URP] Crash on ShaderCompilationInfo::AddSnippetsFromPass(Shader*, Shade...
Reproduction steps:1. Create a new “3D (URP)” Project2. Open the Build Settings window (File > Build Settings)3. Select “Android”... Read more
Material override is reset after subsequent drag operation hovers over S...
Steps to reproduce:1. Open the attached user project "DecalGlitch 2.zip"2. Open the scene "1_HouseOriginal.unity"3. Enable the Mater... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked