Search Issue Tracker
Fixed in 2023.3.0a9
Fixed in 2023.2.X, 2023.2.0b15, 2023.3.X
Votes
0
Found in
2023.2.0a3
2023.2.0b7
Issue ID
UUM-47712
Regression
Yes
Inspector becomes blank when applying Plugin changes
Reproduction steps:
1. Open the “PluginApply_Stripped“ project
2. Select the “Plugins/UnrealLightmass-Zen.dylib” asset
3. In Inspector toggle any property (e.g. toggle “Load on startup” on and off)
4. Click Apply
Expected result: The asset is still selected and the Inspector displays it
Actual result: The asset is unselected and the Inspector is blank
Reproduced in: 2023.2.0b7, 2023.3.0a2, 2023.3.0a3
Not reproduced in: 2021.3.30f1, 2022.3.8f1, 2023.1.9f1, 2023.2.0b6
Could not test in: 2023.3.0a1 (unavailable in Saihai)
Reproduced on: macOS 13.4.1 (Intel, M1)
Not reproduced on: No other environment tested
Notes:
1. Not reproduced with Texture Import Settings
2. Might have to use a different plugin on Windows but it should be reproducible with any DLL
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] TMP Font Asset pop-up Window opens on the secondary monitor when the Editor is placed in primary monitor
- Transition delay is ignored when opacity is listed before scale in transition-property of the Styles.uss file
- “NullReferenceException” error thrown in the Console when pressing kebab button in Pipeline Specific Settings for Default Profile in Project Settings window
- [Silicon] Crash on os_unfair_recursive_lock_lock_with_options when opening a project while the Razer Synapse app is open
- Build fails with a warning when running Unity Editor’s csc.dll manually using dotnet command
Resolution Note (fix version 2023.3):
Fixed in: 2023.3.0a9
Resolution Note (fix version 2023.2):
Fixed in: 2023.2.0b15