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Votes
0
Found in
5.4.4p4
Issue ID
903808
Regression
No
Projector Shader Mask doesn't work with Deferred rendering path
To reproduce:
1. Open the project, attached by user
2. Open "1" scene if not open
3. Open Game tab
4. Observe black hole on the right
5. In Player Settings, set Rendering Path to Deffered
6. Observe the absence of the black hole on the right
Expected: Projector Shader Mask should work with Deffered Rendering Path
Actual: Projector Shader Mask is not working when Rendering Path is set to Deffered
Reproduced in 5.3.8f1, 5.4.4p4, 5.5.3p2, 5.6.0p2, 2017.1.0b2
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