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Rotation is not set back to the previous value when undoing Configurable...
Reproduction steps:1. Open project “BugReport.zip”2. Open “SampleScene”3. Enter Play Mode4. Select “CubeA” GameObject in the Hierarc... Read more
Motion Blur distorts Terrain details in Runtime
Reproduction steps:1. Open the attached "repro_IN-47753.zip" project2. Enter the Play Mode3. Observe the Game window Expected result... Read more
Crash on RaiseException when hovering over code post-breakpoint trigger ...
Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/Scenes/NeonTest.unity“ scene3. Switch the Editor to Debug... Read more
Identify the bottlenecks limiting our ability to implement framerate ind...
Steps to reproduce:1. Open the attached project "2022_3_LTS_SimpleVR - Bug framerateindependant.zip"2. In the "FramerateIndependantT... Read more
Light components do not respect the scene visibility flag
Some lighting components still render when the GameObject is set to not be visible in the Scene Read more
The first returned value from “Random.value” is always ~0.2, and differe...
How to reproduce:1. Open the user’s attached “RandomBug.zip” project2. Enter Play Mode and observe the Console window Expected resul... Read more
[Android] Skybox material shader transitions between colours are not smo...
How to reproduce:1. Open the "IN_47769" project2. In the Build Settings from the "Run Device" drop-down select the connected device3... Read more
ARC playback timing is not working with Mixer pitch
The playback of an audio source using ARC stops when using a mixer output with pitch above 100%. The timing is also not taken into a... Read more
Different results in Search Field in Console and Project window when pre...
How to reproduce:1. Create a new project2. Focus the Search Field in the Project or Console window3.1. Insert any text, unfocus wind... Read more
Vector3Field SetValueWithoutNotify triggers RegisterValueChangedCallback...
Reproduction steps:1. Open the “NaNVectorNotify_Stripped” project2. Choose the Window menu > NaN Test3. Click “Set to NaN” and ob... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask