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0
votes
Fixed

Old version's prefabs have transform's overrides shown after upgrade to ...

Scene Management

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May 27, 2021

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Version/s: 2021.2.0a19

Steps: 1. Open attached project 2. Load "Menu3D" scene => "SF Scene Elements" prefab has Transform's override in Override Window Al... Read more

0
votes
Fixed

ArgumentOutOfRange exception is thrown when attempting to multi-select A...

Audio

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May 27, 2021

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Version/s: 2020.2.0a21, 2021.1, 2021.2

How to reproduce: 1. Create a new Unity project 2. Create an Audio Mixer and open it in the Audio Mixer window 3. Create a second Au... Read more

2
votes
Fixed

Scale handle disappears in Sprite selection window when performing a search

uGUI

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May 26, 2021

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Version/s: 2020.2.0a18, 2020.3, 2020.3.9f1, 2021.1, 2021.2

Reproduction steps: 1. Create a project and Import the attached custom package "2.unitypackage" 2. In the Hierarchy window create a ... Read more

0
votes
Won't Fix

SetParent does not work OnDestroy() when new parent is in DontDestroyOnL...

Scene Management

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May 19, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.1.3f1, 2021.2

Reproduction steps: 1. Open attached project "Reparent.zip" and scene "SampleScene" 2. Enter Play Mode 3. After waiting 5 seconds, I... Read more

0
votes
Active

[GraphView] Box Selection visuals are offset if the GraphView element is...

Graph Tools Foundation

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Apr 29, 2021

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Version/s: 2021.1, 2021.1.4f1, 2021.2

How to reproduce: 1. Open the attached "case_1332677.zip" project 2. In the Project window, open Test asset 3. Start the box selecti... Read more

0
votes
Duplicate

[XR SDK] [URP] Shadergraph Skybox shader is not being cleared when Singl...

Package: Scriptable Render Pipeline Universal

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May 24, 2021

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Version/s: 7.6.0

Reproduction steps: 1. Open the attached project ("1338441R.zip") 2. Open the "ShadergraphSkyboxOneColor_XR" scene 3. Enter Play mod... Read more

0
votes
Fixed

[HDRP] DLSS documentation issues and default value OptimalSettings

Package: Scriptable Render Pipeline HD

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May 27, 2021

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Version/s: 12.0.0

This fogbugz is to track a few we already discussed with Kleber: * Documentation Is lacking a small step before Allow DLSS, to enabl... Read more

0
votes
Postponed

[InputSystem] MouseEventHandler breaks when running multiple PlayMode tests

Package: Input System

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Apr 13, 2021

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Version/s: 1.1.0-pre.5

Reproduction steps: 1. Open attached project "unity.zip" 2. In Test Runner window, switch to PlayMode 3. Run all tests Expected res... Read more

0
votes
Fixed

Building a project for WebGL throws build errors when having the Analyti...

Package: Analytics

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May 26, 2021

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Version/s: 3.5.3

How to reproduce: 1. Open the attached project "AnalyticsWebGLError.zip" 2. Build the project for WebGL Expected result: The build ... Read more

0
votes
Fixed

Local server for WebGL Build&Run broken

WebGL

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May 27, 2021

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Version/s: 2021.2.0a18

-e: the server can't either be reached at all or the content doesn't get delivered properly --works with 2021.2.0a17, starts failing... Read more

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