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Terrain Shader is not saved when restarting the editor after upgrading M...
Terrain Upgraded to SRP Materials are not saved when restarting the Editor How to reproduce: 1. Open the attached "1332937_Repro" pr... Read more
Post-processing is disabled by default in the Forward Renderer when crea...
How to reproduce: 1. Create a new 3D project 2. Install the Universal RP package from the Package Manager (Window -> Package Manager... Read more
[UIR] Graphview text contains artifacts when the graph is zoomed out
How to reproduce: 1. Open the user's attached "GraphView" project 2. Open the "Simple Graph" window (GraphView->SimpleGraph) 3. In t... Read more
Value set to serialized fields in OnValidate() method doesn't get displa...
Reproduction steps: 1. Open user's project "Prefab test.zip" 2. Select "Master Variant" Prefab in Assets/Prefabs 3. Enter Prefab edi... Read more
Mouse cursor flickering when hovering over editor window edges on Window...
Reproduction steps: 1. Create a new project 2. Select View Tool in the top toolbar (Hand icon) 3. Hover mouse cursor over editor Sc... Read more
[Android][IL2CPP] UnityLinker.exe fails to build a project when it conta...
How to reproduce it: 1. Open the user's attached project "WanderingStar.zip" 2. Build and Run it on Android 3. Observe the Console w... Read more
"Wireframe" and "Shaded Wireframe" Scene View shading modes don't work w...
1. Open a project and make sure the graphics API is set to DX12 2. Create a new "Unlit" shader asset and add '#pragma use_dxc' to th... Read more
[URP] Creating URP Template project gives error: NotSupportedException: ...
Steps: 1. Create new project with URP Template using trunk 2. After project opens, observe console for error Error: NotSupportedExc... Read more
Crash on Rigidbody_Get_Custom_PropMass when ArticulationBody collides wi...
How to reproduce: 1. Open the attached project from "case1331099.zip" 2. Open Scene "Main" 3. Enter Play Mode 4. Select object "Left... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection