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Fixed in 2020.3.X



Found in



Issue ID




Terrain Shader is not saved when restarting the editor after upgrading Materials to SRP

Shader System


Terrain Upgraded to SRP Materials are not saved when restarting the Editor
How to reproduce:
1. Open the attached "1332937_Repro" project
2. Open the Scene "SampleScene"
3. Convert all Materials to URP Materials (Edit->Render Pipeline->Universal Render Pipeline->Upgrade Project Materials to UniversalRP Materials)
4. Restart the Editor, reopen the "SampleScene"

Expected results: The Terrain has proper shading
Actual results: The Terrain is magenta in color

Reproducible with: 2020.2.0b10, 2020.3.7f1
Not reproducible with: 2019.4.25f1, 2020.1.17f1, 2021.1.0a4, 2021.1.6f1, 2021.2.0a16
Could not test with: 2018.4 because URP and HDRP were not yet available 2020.2.0a1, 2020.2.0b9, 2021.1.0a1, 2021.1.0a3 because Materials wouldn't convert (There's no upgrader to convert)

- Reproducible with both Universal RP and High Definition RP packages
- SRP package versions don't have an impact on the issue

  1. Resolution Note:

    Fixed in 2021.1.0a4

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