Search Issue Tracker
Fixed in 2021.2.X
Votes
0
Found in
2021.2.0a1
Issue ID
1333668
Regression
Yes
Mouse cursor flickering when hovering over editor window edges on Windows platform
Reproduction steps:
1. Create a new project
2. Select View Tool in the top toolbar (Hand icon)
3. Hover mouse cursor over editor Scene window/tab edges
Alternate reproduction steps:
1. Create a new project
2. Create a Material asset in Project Window
3. Click and drag the Material asset over any editor window/tab edges
Expected result: The mouse pointer shouldn't change
Actual result: The mouse pointer flickers and changes between current and "resize" cursors
Reproducible with: 2021.2.0a1, 2021.2.0a16
Not reproducible with: 2019.4.26f1, 2020.3.7f1, 2021.1.6f1
Note: Only reproducible on Windows, not reproducible on Mac OS
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux][OpenGL][Vulkan] Draw calls are not shown in the Event List when taking a capture of a frame with RenderDoc
- Inaccurate collision detections when Rigidbody Collision Detection is set to "Continuous" or "Continuous Dynamic"
- Crash on Object::IncrementPersistentDirtyIndex when upgrading project version
- [iOS] Multiple Xcode project instances created before opens up when performing Build and Run for iOS Platform
- IL2CPP Player crash on memset in VCRUNTIME140D when selecting UI GameObject
Add comment