Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2019.4.X, 2020.1.X
Votes
0
Found in
2019.3
2019.3.0b11
Issue ID
1199899
Regression
No
[MeshAPI] Warning/error should be reported for wrongly passed VertexAttributeDescriptor order
New 2019.3 Mesh API expects a certain order of VertexAttributeDescriptor structs (https://docs.unity3d.com/2019.3/Documentation/ScriptReference/Rendering.VertexAttributeDescriptor.html) but it does not warn or error if they get passed in the "wrong" order. Should be improved.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash when reimporting fbx asset used as tree by specific Terrain component
- The position of the "X" in the search section is not consistent with other search boxes in the engine
- Unable to pan outside of the active state viewing window in the Animator when the Play Mode is paused
- Window Zoom stops working after Editor window is moved
- Some package directories are not found, and errors are thrown in the Console when the project path is quite long
Resolution Note (fix version 2020.2):
Warning message is reported about wrongly passed VertexAttributeDescriptor order in Unity 2020.2.0a15 and above.