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Duplicate

Duplicate in 6000.6.X

Votes

0

Found in

6000.3.14f1

6000.4.6f1

6000.5.0b7

6000.6.0a4

Issue ID

UUM-141460

Regression

Yes

“Handles.Repaint called outside an editor OnGUI" error is thrown in the Console when creating a new Tile Palette from the Tile Palette Overlay in Scene view

2D

-

Steps to reproduce:
1. Create new Unity project using Universal 2D Template
2. In Project window create any Sprite (Create > 2D > Sprites > Triangle)
3. Open Tile Palette and drag the newly created Sprite
4. Press on “Create New Tile Palette” dropdown to create new Tile Palette
5. Press ( ; ) to toggle Tile Palette Overlay in Scene view
6. In Tile Palette Overlay create new Tile Palette
7. Once created, observe the Console window

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Actual results: “Handles.Repaint called outside an editor OnGUI
UnityEditor.GUIView:ProcessEvent (UnityEngine.EntityId,intptr,bool&)” error is thrown in the Console window
Expected results: No errors are thrown in the Console window

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Reproducible with versions: 6000.3.0a4 (53ab01ef978b), 6000.3.14f1, 6000.4.6f1, 6000.5.0b7, 6000.6.0a4

Not reproducible with versions: 6000.0.74f1, 6000.3.0a3 (14d049ebeaff)

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Tested on (OS): macOS Silicon Tahoe 26.4.1

  1. Resolution Note:

    Thank you for reporting a bug to Unity.

    We have reviewed the issue and found it is a duplicate of an existing bug already logged in our system. To keep things organized and ensure the issue is properly prioritized, we have linked your report to the original case.

    We will now close this report as a duplicate, but the original bug remains open and under review. Your input has been noted and helps us better understand the impact of the issue. If anything changes regarding its severity or impact, please let us know.

    Thank you for helping us improve Unity!

  2. Resolution Note (6000.6.X):

    Thank you for reporting a bug to Unity.

    We have reviewed the issue and found it is a duplicate of an existing bug already logged in our system. To keep things organized and ensure the issue is properly prioritized, we have linked your report to the original case.

    We will now close this report as a duplicate, but the original bug remains open and under review. Your input has been noted and helps us better understand the impact of the issue. If anything changes regarding its severity or impact, please let us know.

    Thank you for helping us improve Unity!

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