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Won't Fix

Votes

2

Found in

2018.4

2019.2

2019.2.13f1

2019.3

2020.1

Issue ID

1201224

Regression

No

Mouse GetAxis() and GetAxisRaw() inputs are ignored when ODBC is established

Input

-

Steps to reproduce:
1. Open the attached project (case_1201224-UnityEngineInputBug.zip)
2. Enter Play mode
3. Use the scroll wheel to move the sphere, observe the output in the console
4. Hold down Right-Click and move your cursor to move the Sphere around
5. Press Spacebar to establish ODBC
6. Wait for "Connection closed" message to appear in the console
7. Repeat steps 3&4

Expected result: Mouse GetAxis() inputs work
Actual result: Mouse GetAxis() inputs are ignored

Reproduced in: 2018.4.13f1, 2019.2.14f1, 2019.3.0f1, 2020.1.0a15
Cannot test with: 2017.4.35f1 (Cannot get System.Data assembly references working)

Note 1: You might need Microsoft Access Database Engine 2010 Redistributable to get the ODBC connection working
Note 2: Mouse GetAxis() input is restored after selecting any window or object in the editor outside of the play area

  1. Resolution Note:

    This is a threading issue with ODBC because it is being processed on the same thread.

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