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Previous animation restarts repeatedly, when next animation starts to pl...
To reproduce:1. Open project2. Play scene3. Click mouse button a few times in a row Expected: 'MyModel_anystate' and 'My_model' mode... Read more
[5.6] Light color alpha does not pass into the shaders
The alpha value of light's color property does not pass into shaders regardless of rendering path (deferred/forward). It is fixed fo... Read more
Disabling NavMeshSurface gizmo does nothing
Steps to reproduce:1. Download and open attached project "NavMeshComponents-master.zip"2. Open Navigation window, so that you could ... Read more
Phantom forces when landing a Wheel Collider on an angle
When landing a vehicle on an angle the Wheel Colliders have a tendency to Immediately stick to the ground at a relative 90 degree an... Read more
[WASM] building with full exceptions fails
-e: see title, fails with build error--works fine with just asm.js -repro:--create new project--enable WASM and full exception suppo... Read more
[Point Light] Visible artifact when using point lights in linear color s...
In linear color space Point lights displays an artifact if intensity goes beyond 2 or so. Repro: 1. Open the minimal repro project: ... Read more
[Linux] 'Run In Background' setting is ignored on Linux builds
When 'Run In Background' is disabled for Linux standalone builds, they still keep on running in the background. Steps to reproduce:1... Read more
New scene can not be created via script, when model's configure menu in ...
To reproduce:1. Open project2. In menu click 'Test'-> 'Try create scene'. Notice, that there are no errors3. Open 'Mesh' fbx and ... Read more
[OSX]Unity crashes when building a Viking Village Standalone
1. Download and open the attached project;2. Go to build settings and build a Standalone with the set settings;3. Unity will crash a... Read more
[Asset Management] 'Compress Assets On Import' Performance regression wh...
Steps to reproduce - - Ensure "Compress assets on import" is disabled. - Switch platform between Android & iOS in Unity 5.5.1 - ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Crash on ConstraintProjectionTree::projectionTreeBuildStep when ConfigurableJoint uses JointProjectionMode.PositionAndRotation and connected Rigidbody switches from kinematic to non-kinematic
- ScriptableObject asset is accessed during the lookup of Build Profiles when opening the Build Profiles Window
- [Multiplayer TPS Sample] Grenade launcher explosion misses the Player when the Collider count exceeds HitColliderBuffer
- OS Notification Documentation is missing when following hyperlink in Notifications Settings in Hub