Search Issue Tracker
Fixed in 2021.2.X
Fixed in 2020.2.X, 2021.1.X
Votes
2
Found in
2020.2.0a11
2020.2.0b9
Issue ID
1301214
Regression
Yes
[Terrain] Normals don't appear around terrain holes
Reproduces in 2020.2.0b9.3373
Does not reproduce in 2020.2.0b8
Repro steps:
1. Create a terrain
2. Add 2 layers to the terrain with normal maps
3. Zoom close enough to the terrain to see the normal mapping
4. Paint holes onto the terrain
Expected result: the normal mapping remains
Actual result: the normal mapping stops working
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on mono_get_hazardous_pointer when running Play Mode tests in a specific project
- [iOS] ‘확인’(Done) and '취소'(Cancel) text is displayed as '...' in the on-screen keyboard when the System preferred language is set to Korean
- No warnings when creating the selector with the duplicate name
- [sw-unity-6-1] Shadergraph panning area size is constant regardless of the size or the zoom level
- [Android] Arabic characters are not displayed when the font falls back to the OS font
Add comment