Search Issue Tracker
Fixed in 2021.2.X
Fixed in 2020.2.X, 2021.1.X
Votes
2
Found in
2020.2.0a11
2020.2.0b9
Issue ID
1301214
Regression
Yes
[Terrain] Normals don't appear around terrain holes
Reproduces in 2020.2.0b9.3373
Does not reproduce in 2020.2.0b8
Repro steps:
1. Create a terrain
2. Add 2 layers to the terrain with normal maps
3. Zoom close enough to the terrain to see the normal mapping
4. Paint holes onto the terrain
Expected result: the normal mapping remains
Actual result: the normal mapping stops working
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment