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Memory usage increases while switching application to background and bac...
To reproduce: 1. Open attached project 2. Build and run to Android device with the development build 3. From project folder copy OBB... Read more
Sometimes users aren't able to download Tutorial Projects when using Uni...
How to reproduce: 1. Open Unity Hub 2. Navigate to Learn section 3. Select Tutorial Projects 4. Try to download any project 5. See e... Read more
Graphics.DrawMeshInstanced() will throw an error when the shader is comp...
Reproduction steps: # Open the user attached project # Press the Play button Expected result: No errors in the Console Actua... Read more
A Gradient can not be pasted by right-clicking on the Start Color Proper...
Reproduction steps: 1. Open the attached 'GradientTest' project 2. Open the 'BugTest' Scene 3. Observe the Particle System in the In... Read more
[Video Player] Editor crashes when playing the scene with H.265 transcod...
How to reproduce: 1. Open attached project "TranscodeCrash" 2. Open "SampleScene" 3. Enter playmode Or to reproduce from scratch: 1... Read more
WebGL Build error for Windows 7 32-bit OS
Steps to reproduce: 1. Create a new Unity project on 32-bit OS machine 2. Try to build it for WebGL 3. Notice that the build won't ... Read more
[Metal] Stencil buffer is not present when using dynamic frame buffer sc...
How to reproduce: 1. Open the attached 'calableBufferManager-ResizeBuffers-urgent.zip' project 2. Go to File > Build Settings and ti... Read more
Editor hangs when using Assert.ThrowsAsync in a test
How to reproduce: 1. Open the attached “ThrowsAsyncBug” project 2. In the main menu bar, select “Window” → “General” → “Test Runne... Read more
Reordering children in the Hierarchy does not dirty the scene nor record...
Steps: 1. Create a GameObject with two children 2. Reorder the two children ==> Scene is not dirtied Undo doesn't work either Note... Read more
[UI] Dropdown stays in highlight phase after selecting an option
Steps to reproduce: 1. Download and import attached project. (UI_Test.zip) 2. Open scene: main 3. Play. 4. Click on dropdown. 5. Se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- InternalCallRegistrationWriter attempts to launch with Mono when building the project with the IL2CPP Scripting Backend
- [Linux] FPS limit becomes unset for some time when maximizing Game View while in Play Mode
- ContextClickEvent not fired at runtime for UI Toolkit elements when right-clicked
- Behaviour.isActiveAndEnabled desyncs when checked from a sibling component during OnEnable/OnDisable
- "ArgumentOutOfRangeException" and UITK is rendered incorrectly when building in WebGL with Native C/C++ Multithreading enabled