Search Issue Tracker

0
votes
Not Reproducible

SceneManager.GetActiveScene() returns wrong scene in Awake and OnEnable

Assets Management

-

Feb 04, 2016

-

Version/s: 5.3.2f1

Steps to reproduce: 1) open the project 2) open one of the scenes 3) drag other 2 scenes into hierarchy 4) right click the bottom sc... Read more

1
votes
Fixed

[iOS][Deployment Management] Append doesn't work if build is in differen...

iOS

-

Jul 09, 2015

-

Version/s: 5.1.1p3

1. Create new project 2. Switch to iOS 3. Build to different folder than project like documents 4. Try to append Note: Appending so... Read more

0
votes
By Design

[HDRP] Materials remain pink when they are upgraded to HDRP Materials

Package: Scriptable Render Pipeline HD

-

May 16, 2019

-

Version/s: 4.10.0 - preview

Steps to reproduce: 1. Open the original project "hdrpupgraadefailure.zip" 2. Navigate to Project -> Assets -> Scenes and open Sampl... Read more

8
votes
Won't Fix

[iOS] Application crashes while allocating memory for texture

iOS

-

Jan 20, 2016

-

Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project (mprotectBug_stripped.zip) 2. Build for iOS 3. Build the Xcode project and run on devi... Read more

1
votes
Active

DrawRendereresCustomPass OnPostProcess only draws within the original re...

--

-

Sep 02, 2024

-

Version/s: 2021.3.43f1, 2022.3.45f1, 6000.0.18f1

How to reproduce: 1. Open the “IN-83480_repro“ project 2. Open the “SampleScene“ 3. Enter Play Mode and observe the Game view ... Read more

0
votes
Fixed

[Mobile Notifications] NullReferenceException occurs if the settings ass...

Package: Mobile Notifications

-

Jul 22, 2019

-

Version/s: 1.0.2

If you delete the Mobile Notifications Settings asset while viewing it via the Project Settings Window, several NullReferenceExcepti... Read more

0
votes
Fixed

[Animation] Grand child game object have unnecessary slash added to name...

Animation

-

Apr 18, 2016

-

Version/s: 5.4.0b14

Steps to reproduce: 1. Open attached project 2. Open scene "Animation" 3. Fully expand "Main Camera" game object 4. Select "Parent"... Read more

0
votes
Fixed

IL2CPP: 3D array access generates code which segfaults on iOS

Scripting

-

Feb 11, 2015

-

Version/s: 4.6.2p1

The attached project will, when built for iOS using IL2CPP, generate code which halts with EXC_BAD_ACCESS. Tested with Unity 4.6.2p1... Read more

4
votes
Fixed

Executing CommandBuffer in Windows Standalone build crashes it

Graphics - General

-

Aug 31, 2016

-

Version/s: 5.4.0f3

Reproduction: 1. Open the "bug.zip" project 2. Build the only scene on Windows standalone platform 3. Play the build 4. Press F1 -O... Read more

0
votes
Fixed

[GLCORE][GLLEGACY] Game view doesn't update anti aliasing when its chang...

Graphics - General

-

Jul 21, 2015

-

Version/s: 5.2.0b3

Project Steps: 1. Open scene "MSAA". 2. Quality settings->Anti Aliasing change to Disabled. 3. Quality settings->Anti Aliasing chan... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.