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UITK TextField value is overwritten incorrectly by the converter result ...
Reproduction steps:1. Open the attached “IN-115206.zip” project2. Open the “SampleScene”3. Enter Play mode4. Type any letters into t... Read more
SearchService.Request becomes progressively slower when repeatedly reloa...
Reproduction steps:1. Open the attached “IN-125719” project2. Enable the auto reproduction (Tools > Automate Search Repro > St... Read more
[GPU PLM] Neverending bake when progressive updates are on (available vs...
Kuba:Introduced by the change from total physical memory to available memory used in GPU lightmapper's scheduling logic: https://ono... Read more
[Profiler] Taking a detailed memory sample triggers a crash (after calli...
To Reproduce: 1. Open & run the attached project.2. Open profiler, select Memory and change to detailed.3. Click the button (it ... Read more
Inspector view can be covered with raw image preview content
Reproducible with 4.6.6, 5.0.0f4, 5.0.3f1, 5.1.0f3; Repro gif: http://gyazo.com/6c10832405dad547678ffb805e6ceb9f Repro steps:1. crea... Read more
Editor crashes when assigning Universal's RP Forward Renderer Data to Cu...
Steps to reproduce:1. Create a new project2. Install Universal RP from package manager3. Create Project View -> Create -> Rend... Read more
Spline “Key” Field in Inspector window doesn’t have character limit, bre...
Steps to reproduce:1. Create new Unity project using Universal 3D Template2. Open Package Manager window3. Find and Install “Splines... Read more
Model skin weights are not evaluated when editing them in Paused Game view
To reproduce:1. Open up 'SkinWeightsBugRepro.zip' attached project2. Enter Game view and then Pause it3. In Hierarchy search for 'jn... Read more
Can new project in gemalto Unity2019.1.0f2(windows) with the Unity_lic.u...
gemalto build:Version 2019.1.0(windows)steps:1.install the unity2019.1.0f22.generate Unity_lic.ulf with the crack tool named UniPatc... Read more
Changes in Scene triggers Mesh data optimization when building AssetBund...
Steps to reproduce:1. Open User-supplied project ("ScriptableBuildPipelineIssue.zip")2. Select AssetBundle - > Build, notice the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default