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EditorPrefs.GetString's default value can not be null
To reproduce: 1. Open attached project 2. Press Window > Test EditorPrefs. Alternatively, put this line in a script and run it: Deb... Read more
Static constructor doesn't work with IL2CPP
How to reproduce: 1. Open attached project 2. Open scene scene.unity - Scene contains nothing but a gameobject with a script attac... Read more
[HDRP] SSR has no has no geometry for the first frame when using cinemac...
Reproduction: 1) Open the attached project 2) Open the scene and select timeline game object 3) Using timeline window, frame by... Read more
High CPU usage while downloading assetbundles
1. Open attached project 2. Build to iOS 3. Press LoadBundle button 4. Look at CPU usage Regression from: 5.3.0f1 Read more
Incorrect Pre-Build event command line on Universal build
Reproducible on 4.6.0f1, 4.6.1f1, 4.6.3f1; Visual Studio solution created by Unity after the Windows Store Universal 8.1 build from... Read more
[Window Management] Physics layer collision matrix overlaps on the slide...
The text of physics layer collision matrix overlaps on the slider when project settings window is shrinked horizontally. Refer the v... Read more
Unpacked prefabs added to a prefab instance are removed when Undoing any...
How to reproduce: 1. Open attached project "case_775_repro.zip" 2. Open "Cube variant" prefab in Prefab Mode 3. In the Prefab Mode, ... Read more
UI GameObject's Director's Current Time is not reset to 0 when it ends o...
How to reproduce: 1. Open the "SampleScene" Scene in the attached "NotificationFinalFrame.zip" Project 2. Enter Play Mode 3. After t... Read more
Render Texture is not cleared before Camera rendering when using Univers...
How to reproduce: 1. Open User's attached URPTemplate.zip project 2. Open SampleScene found in Assets -> Scenes 3. Enter the Play mo... Read more
Mesh with Cast Shadows set to Shadows Only isn't selectable in scene view
Steps to reproduce: 1. Open attached project 2. Open scene "repro" 3. In hierarchy, select plane and notice that it has "Cast Shado... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material