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Closing the Editor while scripts are being created results in a crash
How to reproduce:1. Create a new project and open it2. Make sure you have the "Create New C# script" shortcut set in the shortcut ma... Read more
Static constructor doesn't work with IL2CPP
How to reproduce: 1. Open attached project2. Open scene scene.unity- Scene contains nothing but a gameobject with a script attached.... Read more
[iOS] Transparent objects become opaque when viewed from behind with a P...
How to reproduce: 1. Open attached project2. Add 24 - Surface Shader Example.unity scene to build settings3. Build to iOS and run4. ... Read more
Incorrect Pre-Build event command line on Universal build
Reproducible on 4.6.0f1, 4.6.1f1, 4.6.3f1; Visual Studio solution created by Unity after the Windows Store Universal 8.1 build from ... Read more
[Perforce] Edit Changeset does not display the full text previously ente...
How to reproduce:1. Create a new project2. Connect it to Perforce3. Submit any file in Project window to Version Control (Right-Clic... Read more
[Timeline] Dropdown icon for "Advanced" properties doesn't work under "C...
The Dropdown icon for "Advanced" properties doesn't work under "Control Playable Asset" in Inspector.Please refer to the attached vi... Read more
[Profiler] You can only disable display of CPU Usage components
You can not disable other then CPU profiler graphs (by using little squares near profiling object (Rendering/Script/etc...)) Steps t... Read more
IndexOutOfRangeException error is thrown when importing PSB files with 3...
How to reproduce:1. Create a new Unity project and import the 2D PSD Importer package2. Download the user-supplied "error.psb" file3... Read more
[CurveEditor] Cannot drag curve anymore
[CurveEditor] Cannot drag curve anymore Repro:1- Open attached project.2- Open scene 'Untitled'.3- Select game object 'Cube'.4- Open... Read more
Spline Circle is not matching the perfect circle
How to reproduce:1. Open the attached project “Spline”2. Open the “SampleScene” scene3. Select “Top” view to see the outline of the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used