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[Android] Screen flicker when reopening application from the Recent Apps...
Reproduction steps:1. Open the attached “BugRepro” project2. Click File > Build Settings… > Build3. Run the built APK on a dev... Read more
URP materials are opened for edit in Version Control when the materials ...
How to reproduce:1. Open the “PerforceMaterialIssue.zip“ project2. Go to Edit->Project Settings-> Version Control3. Set the mo... Read more
Can't change reference type when Prefab Variant overrides managed refere...
Reproduction steps:1. Open the attached project “BugReport“2. Open the “Original“ Prefab3. In the context menu of “My Component“ sel... Read more
Sprite Mode "Multiple" is set by default when importing images
How to reproduce:1. Create a new project2. Import any image to Unity3. Select the imported image and change Texture Type from “Defau... Read more
Mock Runtime option in OpenXR toggles on after entering Play Mode if it ...
Steps to reproduce:1. Open the attached user's project "test.zip"2. Connect Oculus link to Quest 23. Make sure OpenXR is selected as... Read more
GameObjects are not being rendered in the Scene view when their Z positi...
Steps to reproduce:1. Open the “Impulse Input System” project2. Open “level1” scene3. Compare the Scene view and the Game view Expec... Read more
Scriptable Object Subclasses Element Addressable asset is empty, while S...
Reproduction steps:1. Open the attached “AssetReferenceDrawerBug” project2. Select the “Assets/New Repro.asset” Scriptable Object3. ... Read more
DualSense controller mappings are corrupted when using legacy Input Manager
How to reproduce:1. Open the “DualSense_LegacyInput_Bug“ project2. Open the “MainScene“3. Enter Play Mode and observe the Game view4... Read more
[Android] FrameBufferFetch renders UI Vertex Color incorrectly
How to reproduce:1. Open the attached “IN-36566” project2. Open the “SampleScene” and observe the UI in the Game View3. Build the pr... Read more
[Android] Build freezes on Android TV devices
How to reproduce:1. Open the attached “IN-36803“ project 2. Put Android TV device in the same network3. In the Build Settings enable... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
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- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default