Search Issue Tracker
ShowModal returns focus to wrong window on windows os
When a modal (ShowModal()) window closes under windows os, it returns the focus to the wrong window (eg: explorer) instead of return... Read more
[iOS][GLES]DepthTextureMode.Depth on Metal Devices produces artifacts
Repro steps:1) Open the project and demo scene.scene2) Change the Graphics API for iOS to GLES2/33) Build and run it on newer device... Read more
AnimationEvents that are added to legacy AnimationClips generated during...
Reproduction steps:1. Open the attached project2. Open the "TestScene"3. Enter Play mode.4. Switch to the Animation window with the ... Read more
Applying changes on the Tree prefab modifies all instances of the prefab
Reproduction steps:1. Open the attached project (testing1.zip);2. Open the "islandscene.unity" scene;3. Try to change settings to Tr... Read more
Movie Texture doesn't display some parts of a video
How to reproduce: 1. Create a new project2. Add the attached video "858607-repro.ogv" to a project3. Open the Inspector panel to see... Read more
Classes derived from System.Collections.Generic.Dictionary are not Seria...
Reproduction steps:1. Open the attached project2. Select the "Dictionary" gameobject in the hierarchy Result: Under the "Test" compo... Read more
ScrollRect/Bar doesn't react to drag if Canvas is bound to Camera and Pl...
How to reproduce: 1. Create a new project2. Set Near Clipping Plane of the Main Camera to any value (e.g. 20)3. Create a Scroll View... Read more
Outside Play mode Gameobject with transparent shader is displayed with b...
To reproduce: 1.Download and open attached project2.Open ReproductionCase scene3.Look at Game view Expected result : Cube Gameobject... Read more
GUILayout.Button is not highlighted when the previous GUILayout configur...
How to reproduce: 1. Open attached project "858032-repro.zip"2. Open "main" scene3. Enter play mode4. Right click on the scene: butt... Read more
When vSync is off, and Maximize on Play is on, Gfx.WaitForPresent makes ...
To reproduce:1. Open project "Hydroform Water".2. Go to Edit -> Project Settings -> Quality. And set "V Sync Count" to "Don't ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled