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Fixed in 1.21.8



Found in [Package]


Issue ID




Scriptable Object Subclasses Element Addressable asset is empty, while Subasset is populated when using AddressableAssets Scriptable Object

Package: Addressables


Reproduction steps:
1. Open the attached “AssetReferenceDrawerBug” project
2. Select the “Assets/New Repro.asset” Scriptable Object
3. In the Inspector window click the Subclasses and “Element 0” dropdown arrows
4. Observe the “Element 0” Sprite Addressable Asset and Subasset

Expected result: Sprite Addressable Asset and Subasset both are populated
Actual result: Subasset is populated while Addressable Asset is empty

Reproducible with: 1.20.5, 1.21.1, 1.21.2 (2020.3.47f1, 2021.3.24f1)
Not reproducible with: 1.21.3 (2020.3.47f1, 2021.3.24f1), 1.21.10 (2022.2.17f1, 2023.1.0b14, 2023.2.0a13)
Fixed in: 1.21.3

Reproducible on: macOS Ventura 13.2.1 (M1 Max)

Note: Couldn't change package versions below 1.20.5, version stays stuck to 1.20.5

  1. Resolution Note (fix version 1.21.8):

    Fixed in 1.21.3 by an unknown PR

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