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0
votes
By Design

[Improved Prefab] Blue highlight is missing on making changes in prefab ...

Package: 2D Sprite Shape

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Oct 30, 2019

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Version/s: 3.0.6

Blue highlight is missing on making changes in prefab of SpriteShapeProfile 1. Create a new Project 2. Open Window > Package Manage... Read more

4
votes
Fixed

Terrain does not cast Shadows when "Draw Instanced" option is enabled in...

Terrain

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Oct 17, 2019

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Version/s: 2018.4, 2019.2, 2019.2.9f1, 2019.3, 2020.1

How to reproduce: 1. Open the attached project 2. Open the Scene labeled "SampleScene" 3. Select the "Terrain" GameObject in the Hie... Read more

0
votes
Won't Fix

"EventType.DragExited" is not called when dragging an Asset out from a n...

uGUI

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Oct 18, 2019

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Version/s: 2017.4, 2017.4.33f1, 2018.4, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Open the attached project 2. Open the top toolbar's Test>TestDragEventWindow 3. In the opened Window, take an A... Read more

0
votes
By Design

[2D SpriteShape][Preset] Reset functionality is not working on Preset of...

Package: 2D Sprite Shape

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Oct 30, 2019

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Version/s: 3.0.6

Reset functionality is not working on Preset of SpriteShapeProfile 1. Create a new Project 2. Open Window > Package Manager 3. Clic... Read more

0
votes
Duplicate

[HoloLens 2 App] Screen buffere is not cleared when nothing is in view a...

XR SDK

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Oct 18, 2019

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Version/s: 2019.2.9f1

A wierd rendering articifact occurs on HoloLens 2 when nothing is in view, and depth buffer sharing is disable. It appears that the ... Read more

0
votes
Won't Fix

[HDRP] AsyncGPUReadbackRequests fail Test Runner test when Shader.Warmup...

Package: Scriptable Render Pipeline HD

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Oct 28, 2019

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Version/s: 7.1.2

How to reproduce: 1. Open the attached 'WarmupAllShadersPlayerError.zip' project 2. Open Window -> General -> Test Runner 3. Select ... Read more

1
votes
Fixed

Unable to report crash bug when Script is still opened in Visual Studio

Bugreporter

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Oct 30, 2019

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Version/s: 2019.2.0b10, 2019.2.10f1, 2019.3.0a11, 2020.1

Reproduction steps: 1. Open project in "ForceCrash.zip" 2. In Project window open "ForceCrash.cs" using Microsoft Visual Studio 2019... Read more

0
votes
Fixed

Missing Profiler.EndSample (BeginSample and EndSample count must match) ...

Profiling

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Oct 24, 2019

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Version/s: 2019.3.0a12, 2020.1.0a3

This bug also causes URP test runner tests failing. Steps: 1. create project with URP template 2. open sample scene 3. hit play 4. ... Read more

0
votes
Fixed

AnimationUtility.GetKeyLeftTangentMode and friends are not thread safe

Animation

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Oct 30, 2019

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Version/s: 2019.1

AnimationUtility.GetKeyLeftTangentMode is missing the [ThreadSafe] attribute, as are the related set methods and right methods. The... Read more

0
votes
Fixed

Unity errors during project importation when the project contains around...

Audio

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Oct 28, 2019

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Version/s: 2019.2.11f1, 2019.3, 2019.3.0b6, 2020.1

How to reproduce: 1. Open attached project "ManyAudioFiles.7z" (takes around 40 minutes) Expected result: the project opens up Act... Read more

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