Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2019.4.X, 2020.1.X
Votes
0
Found in
2019.2.0a5
2019.3
2020.1
2020.1.0b5
2020.2
Issue ID
1241204
Regression
Yes
Texture Wrap Mode settings display previously selected option in Scene view and Play Mode when reverted by undo
To reproduce:
1. Open up users attached project
2. Open 'SampleScene' Scene
3. Choose 'cat.jpg' in Project > Assets
4. In the Inspector change Wrap Mode to anything else than it is and then go to Edit > Undo Selection Change (or just use your undo shortcut instead)
Expected result: After reverting change by undo Scene view updates to show the correct Wrap Mode again
Actual result: Change gets reverted but visually it stays the same both in the Scene view and Play Mode
Reproduced in: 2019.2.0a5, 2019.3.11f1, 2020.1.0b5, 2020.2.0a9
Not reproducible with: 2018.4.22f, 2019.2.0a4
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Discussions] "NativePassData.GraphPasses()" has GC Alloc of ~256 B when using Render Pass
- Setting Shader Graph to Surface Type "Transparency" and Render Face "Both" breaks the preview
- Warning "Unknown pseudo class "multiline"" is logged when the Animator is loaded or in use after picking Motion in a States Inspector
- Deleting the property in the Blackboard and then creating the different type property with the same name throws an error
- Selector gets stuck in UI if scroll is used while dragging
Resolution Note (fix version 2019.4):
Fixed from 2019.4.13f1 on