Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2019.4.X, 2020.1.X
Votes
0
Found in
2019.2.0a5
2019.3
2020.1
2020.1.0b5
2020.2
Issue ID
1241204
Regression
Yes
Texture Wrap Mode settings display previously selected option in Scene view and Play Mode when reverted by undo
To reproduce:
1. Open up users attached project
2. Open 'SampleScene' Scene
3. Choose 'cat.jpg' in Project > Assets
4. In the Inspector change Wrap Mode to anything else than it is and then go to Edit > Undo Selection Change (or just use your undo shortcut instead)
Expected result: After reverting change by undo Scene view updates to show the correct Wrap Mode again
Actual result: Change gets reverted but visually it stays the same both in the Scene view and Play Mode
Reproduced in: 2019.2.0a5, 2019.3.11f1, 2020.1.0b5, 2020.2.0a9
Not reproducible with: 2018.4.22f, 2019.2.0a4
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- DX12 Player brightness changes when changing Display resolution with Screen.SetResolution()
- Double-sided arrow mouse cursor does not appear when resizing the Player and Input backend is set to Input Manager (Old)
- Project disappears from the Projects list in Unity Hub when the Editor crashes
- The Terrain tools follow the previous Terrain curvature when it was already undone
- Incorrect UI wording: Missing articles in project creation options
Resolution Note (fix version 2019.4):
Fixed from 2019.4.13f1 on