Search Issue Tracker
Fixed in 1.0.0
Votes
0
Found in [Package]
4.2.2
Issue ID
1242988
Regression
Yes
[2D] Sprite Editor window to turn blank along with Exception On updating 2DAnimation package with "Skinning Editor" selected
When Skinning Editor is selected in the Sprite Editor window and 2DAnimation package is updated, it cause the Sprite Editor window to turn blank along with Exception ,refer attached video and .PSB file
Steps to Reproduce:
1. Create a New Project with 2D Template
2. Import .PSB file in the project.
3. Window > 2D > Sprite editor.
4. project > Fei_Cel_group.PSB .
5. Sprite editor > Skinning Editor
6. Package manager > 2DAnimation Package Update 4.2.2
Actual Result:
Sprite Editor window turns blank along with "Assertion failed" exception
Expected Result:
No errors in console and Sprite Editor window works gracefully
Workaround: Reopen Sprite Editor window
Note: Updating 4.1.1 to 4.2.1 it working fine
Reproducible on:
2020.2.0a8, 2020.2.0a5, 2020.1.0b8, 2020.1.0b5
Working fine on:
2020.2.0a4, 2020.1.0b4
Package Found version: 4.2.2
Package working fine version: 4.2.1
Environment:
Windows 10 and macOS 10.15
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Resolution Note (fix version 1.0.0):
A fix for this issue will be available on Unity 2021.1.0a5 and above