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Votes

0

Found in

2021.3.17f1

2023.1.0b2

Issue ID

UUM-30303

Regression

No

Unity hangs on the "Asset Pipeline Refresh" when entering the Play Mode or Player and the "Spawn Controller" script is enabled

-

How to reproduce:
1. Open the project “IN_29490”
2. Enter the Play Mode

Expected result: Unity doesn’t hang
Actual result: Unity hangs in Play Mode

Reproducible with: 2021.3.17f1, 2023.1.0b2
Couldn’t test with: 2020.3.44f1, 2021.3.18f1, 2022.2.5f1 (due to compiler errors)

Reproducible on: Windows 10 Pro

Notes:
- If the “Spawn Controller“ script in “SpawnController” GameObject is disabled the issue is not reproducible
- Also reproducible in Player

  1. Resolution Note:

    This appears to be user error. When investigating the issue, it seems that the code is getting trapped in an infinite loop in DrawTracks() - if trackDimension.y = 0 and buildpoint.z = 0, then DrawTracks will always run forever. If you believe these conditions are reached as part of a bug, please feel free to re-open and provide more information so that we can get this solved. Thanks!

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