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[Input System] Collider OnPointerDown event not registering on second di...
Steps to reproduce: 1. Open the attached user's project "ColliderMultiMonitorSizeIssue.zip" 2. Go to the Build Settings window and... Read more
[Android] Progressive memory consumption on Android when application is ...
Steps to reproduce: 1. Create a new project or open the attached user's 2. Select Android build target 3. Add the default scene i... Read more
[Android][URP][OpenGLES3] Render Texture memory increases by 50% when us...
Steps to reproduce: 1. Open the attached project "1239000_2021.zip" 2. Switch to Android 3. Make sure that OpenGLES 3 is the selecte... Read more
Android Auto Rotation Feature doesn't work when rotation is locked on th...
Reproduction steps: # Create a new project for Android # Go to Player Settings > Resolution and Presentation # Change Default Orien... Read more
UnityWebRequest TLS handshake problem during HTTPS SSL connection to Win...
Reproduction steps: # Open the user’s attached project (“UnityWebRequestTLS12.zip”) # Enter the Play Mode Expected result: Ed... Read more
[Android] Notification cannot be canceled when the app was closed betwee...
Reproduction steps: # Open the user’s attached project (“My project.zip”) # Build And Run on an Android device # Click the big ... Read more
[Android] Button has to be clicked twice after scrolling fast when built...
Reproduction steps: # Open the user's attached project (“Reproduction steps”) # Build And Run on an Android device # Scroll fa... Read more
Crash on mdb_midl_xmerge when opening the project
Reproduction steps: 1. Open the user’s attached project Expected result: The project opens Actual result: Unity Editor crashes ... Read more
UnityEngine.AddressableAssets.InvalidKeyException is thrown when changin...
Reproduction steps: 1. Open the user’s attached project 2. Enter Play Mode 3. In Game View, click on any language 4. Observe the Con... Read more
Button still processes clicks after being disabled by the script
How to reproduce: 1. Open the user-attached project “TestProject-Wrap” 2. Open the “New Scene” scene 3. Enter the Play Mode and c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Different Render Pass order when Render Graph is enabled or disabled
- Physical properties of the GameObject are not changing when Layers are switched in the Play Mode
- [Quest] Hinge Joint breaks rotation limits and starts looping in spinning motion when used in VR Scene
- GizmoType.InSelectionHierarchy not detected correctly when NonSelected or NotInSelectionHierarchy is defined
- Crash on "block_merge_next" when entering PlayMode in a scene from the "POLYGON War Map - WWI - Low Poly 3D Art by Synty" package