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[2021.3] Can't build the project after it was built with specific versions
How to reproduce: 1. Open the user-attached project “Il2CppTest” 2. Build it on a reproducible version of Unity 3. Open the proje... Read more
Rig builder prevets GameObject movement when two animations are playing ...
How to reproduce: 1. Open the attached project “IN_17587” 2. Open “OutdoorScene” Scene 3. Enter the Play Mode 4. Move around wit... Read more
EventSystem.RaycastAll returns the result of the child canvas when its p...
How to reproduce: 1. Open user-attached project “ui_test” 2. Open the “SampleScene” scene 3. Enter the Play Mode 4. Click on the... Read more
Clicking on Shortcuts map icons or pressing them on the Keyboard doesn't...
How to reproduce: 1. Create a new project 2. Press Edit → Shortcuts… 3. Try clicking marked buttons on the Shortcuts map or pressing... Read more
Warnings are spammed in the Console when hovering or clicking on the Sli...
How to reproduce: 1. Open user-attached project “SliderInt” 2. Open the “SampleScene” scene 3. Enter the Play Mode 4. Hover or c... Read more
Editor crashes when using recursion that is causing stack overflow
Reproduction steps: # Open the user-attached project # Click on the “New Enemy” asset contained in the Assets folder Expected... Read more
Text field disappears in builds
Reproduction steps: 1. Open the user’s attached project 2. Enter Play mode 3. In the Game window press ‘Play' and choose the first l... Read more
Getting multiple package errors when creating a new project with an SRP
To reproduce: 1. Create a new project with an SRP template (HDRP, URP, HDRP Sample, URP Sample) 2. Observe the pop-up that there a... Read more
Camera view capture is black when adding Texture2D.ReadPixel before Came...
Steps to reproduce: 1. Go to %userprofile% → AppData → LocalLow → enaielei → Unity Frameworks 2. Create a “states” folder 3. Open th... Read more
A label changes its size when changing the text anchor using Handles.Lab...
To reproduce: 1. Open the user’s project 2. Select the “TextAlignmentFix” GameObject in the Hierarchy 3. Uncheck the “Should Use ... Read more
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