Search Issue Tracker

Fixed in 5.3.0

Votes

0

Found in

Issue ID

705585

Regression

No

isLocalPlayer not reset on host when ReplacePlayerForConnection called

Networking

-

isLocalPlayer not reset on the old player object on the host when NetworkServer.ReplacePlayerForConnection() is called.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.