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[HDRP] Planar reflection culling issues
1) Change manifest to point to your SRP2) Open the scene PlanarCulling3) Select Main camera4) Gameobject -> Alight View with Sele... Read more
No compilation error is produced when attempting to use GLSL syntax in S...
Steps to reproduce:1. Open the attached project (case_1210102.zip)2. Double click on "CorruptedShader" in the Project tab3. Uncommen... Read more
[Critical] Certain Shaders remain broken when an undeclared variable is ...
Reproduction steps:1. Create a new Project2. Create a new Unlit shader3. In the struct v2f add the following line "float3 test;"4. S... Read more
Build throws "One of the triangles is too large" when an object with "Me...
How to reproduce:1. Open attached project "physics triangle edge too long.zip"2. In Inspector window, observe the "golemplains terra... Read more
[AssetStoreTools] Uploading package to asset store opens file browser in...
Reproduction steps:1. Open the attached Unity Project2. Login to Asset Store Tools3. Upload an Asset Package Expected result: Upload... Read more
[HDRP] [VFX] Parameters that are exposed in the subgraph are not visible...
Version tested: 2020.1.0a19 (Trunk) + 7.1.7 (Vfx/Staging) Steps to reproduce: 1) Observe that "New VFX Subgraph Operator 1" contains... Read more
ManagedReference array elements get drawn with wrong PropertyDrawers aft...
Reproduction steps:1. Open attached project "ManagedReferencePropertyDrawer"2. Create an empty GameObject and add a component of typ... Read more
[Presets] Not possible to individually enable and disable some settings
When attempting to create partial presets for project settings some settings can not be individually enabled/disabled Read more
[Android] "EventSystems.StandaloneInputModule.ProcessTouchEvents" messag...
Reproduction steps:1. Open "1209550" project2. Build & Run for Android3. Press any UI Button4. Check the Logcat Expected Result:... Read more
Light gray line visible in the Inspector when Entities package is installed
How to reproduce:1. Open the attached project "1209514.zip"2. Select Cube GameObject in the Hierarchy window3. Observe the Inspector... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used