Search Issue Tracker
[ProBuilder] Multiple game objects are creating with the same name.
Multiple game objects created with the help of the "ProBuilder Toolbar " are displaying with the same name in the Hierarchy window. ... Read more
Crash during ASTC texture compression
Steps to reproduce:1. Open User-supplied project2. Go to Scenes -> Sample Scene3. Generate Lighting Expected: no crashActual: cra... Read more
Timeline Asset is selected after File New
The Timeline Asset is selected and displayed in the Timeline window after a File > New operation.This is not only wrong, but very... Read more
Cinemachine Pixel Perfect Extension doesn't work when CinemachineBrain U...
Cinemachine Pixel Perfect Extension doesn't work when CinemachineBrain Update Method is anything other than Late Update. Read more
OnPostprocessAllAssets and OnPreprocessAsset functions are called multip...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Clear the Console Window3. Create an empty GameObject ... Read more
[SubGraph] Creating a new subgraph block with nodes which would connect ...
Repro steps:1. Import the attached VFX2. Select all the nodes (except for the two Animation curves on the left) and the Set Size blo... Read more
[ECS] "Ignoring invalid [UpdateAfter] attribute" warning is triggered wh...
How to reproduce:1. Open the attached project ("case_1204907-ECS-warnings")2. Open Test Runner3. Run the tests ("E7.Onmaku.SimfileEd... Read more
Input System invert Processors have no effect on the InputAction.Callbac...
How to reproduce:1. Open the "Repro.zip" project2. Open the "SimpleDemo_UsingPlayerInput" scene3. Edit the "SimpleControl.inputactio... Read more
[Android] Application crashes on start when Minify is set to Proguard in...
To reproduce:1. Create a new project2. Change the platform to Android3. Set Minify with Proguard4. Build and run to android device A... Read more
[Services] Titles and external links under services appear to be flicker...
On resizing the Project Settings window, the texts under services containing links for docs/dashboard and titles appear to be flicke... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used