Search Issue Tracker
By Design
Votes
0
Found in [Package]
preview.6 - 9.0.0
Issue ID
1230906
Regression
No
[XR][URP][OpenGLES3] Game Objects except for UI aren't rendered and OPENGL NATIVE PLUG-IN ERRORS spammed in the log on a Quest
Repro steps:
1. Open attached project
2. Build and Run on Quest
Actual: "OPENGL NATIVE PLUG-IN ERROR: GL_INVALID_OPERATION: Operation illegal in current state" spammed in the log and only UI gets rendered
Reproducible with: 2020.1.0b3, 2020.2.0a5
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Code runs slower when using a cached exception instance compared to creating a new one
- Broken UI in Default Preset Add Section of "Preset Manager" window
- [iOS] The Player freezes when closing the Notification Center and quickly swiping down from top
- Crash on Texture2D:SetPixelImpl when rapidly calling Texture2D.Apply()
- Graph Lines are not rendered when using Experimental GraphView or GridBackground
Resolution Note:
Repro project was using Unity 2020.1 with SRP 9.x.x packages. Unity 2020.1 should use SRP 8.x.x packages instead. After switching to 8.x.x, this issue is gone.