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[UDP] Changes in the Preset reflected in the UDP Settings
If IAP details are created in the UDP Settings and made a Preset of it and when IAP details deleted from the Preset, it is deleted f... Read more
[UDP] Reset functionality is not working on App Store Settings (Preset)
Reset functionality is not working on App Store Settings (Preset) Steps to Reproduce: 1. Create a new Project2. Install, Package man... Read more
[UDP] Tooltips are missing in UDP Settings (App Store Settings)
Tooltips are missing in UDP Settings (App Store Settings) for Pull, Push and IAP Catalog information Steps to repro: 1. Create a new... Read more
[UDP] Information of filling Game details showed up before showing Gener...
Wrong information showed up when Unity Distribution Portal selected in the Project Setting for the very short period of time and the... Read more
[UDP] NullReferenceException thrown on Unlinking project in the Service ...
When UDP Client is generated and Unlink Project from Service Settings window causes the editor to throw NullReferenceException, Refe... Read more
[UDP] Tooltip is missing for all properties in the Unity Distribution Po...
Tooltips are missing for the following properties in the Unity Distribution Portal from Services Settings window- Pull, Push, Game I... Read more
[UDP] Property input field gets highlighted when mouse hover on its name...
Hovering mouse on the property name its input field gets highlighted under Settings in the UDP from Project Settings window, Refer t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled