Search Issue Tracker
Not Reproducible
Votes
0
Found in
2019.3
2019.3.6f1
2020.1
2020.2
Issue ID
1232527
Regression
No
[Performance] Huge performance drop on AnimationWindow.OnGUI.Repaint when dragging the Preview in the Animation window
Reproduction steps:
1. Open the user's attached project "Physic Liner.zip"
2. In the Hierarchy window under "Canvas/Panel" GameObject select "BreakBlock_Stage_Classic (1)" GameObject
3. Open the Animation window and drag the Preview
Expected result: No performance drop on AnimationWindow.OnGUI.Repaint when dragging the Preview in the Animation window
Actual result: Huge performance drop on AnimationWindow.OnGUI.Repaint when dragging the Preview in the Animation window
Reproduces on: 2019.3.8f1, 2020.1.0b4, 2020.2.0a5
Could not test on 2017.4 and 2018.4 due to the project breaking
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crashes in the wild on Vulkan in CreateDepthSurfaceImpl
- Position and rotation of a GameObject with Rigidbody reset when it is enabled and moved in the same Update call and the frame rate is low
- “Ignoring depth surface store action as it is memoryless” warnings thrown when Capturing new Snapshot while in Play Mode
- Certain textures are not loaded when using the "Load texture data on demand" feature
- [Android][OpenGL] The 2DLight is disproportionately bright on some Android devices when OpenGLES3 is used
Add comment