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[HDRP] [Render Pipeline Debug] Color Picker UI not following the cursor
Versions tested 2019.3.0f1 + 7.1.5, 7.1.6 Steps to reproduce: 1) Create a new HD template project2) Go to Window->Render Pipeline... Read more
Editor crashes on Transform::GetTransformAccess when instantiating a prefab
How to reproduce:1. Open "Scene1" from user-supplied project2. Start Play Mode Expected result: Scene runsActual result: Editor cras... Read more
HDRP wizard produces null exception when trying to fix Default DXR scene...
1) Open HDRP template project2) Run HDRP wizard for DXR Expected result:Everything is green after running the wizard Actual result:W... Read more
[GPU PLM][macOS] Baking is stuck on 'Finalizing Bake' stage when baking ...
Was trying to debug https://fogbugz.unity3d.com/f/cases/1190228/ using the attached project, and end up in a state where I no longer... Read more
[Sprite Editor] Vertical Scrollbar for "Secondary Textures" does not scr...
Content under Secondary Textures window does not scroll up with mouse wheel instead Sprite editor window zooms out. Steps to repro:1... Read more
[Serialization] Blue highlight is missing when GameObjects are added in ...
[Serialization] Blue highlight is missing when GameObjects are added in array of MonoBehaviours with SerializedReference objects. Re... Read more
[Probuilder] Anchor point cannot be added by the New Poly Shape tool whe...
Steps to reproduce:1. Open the provided project "case_1203685-Level_Designing.zip"2. In the Probuilder toolbar select "New Poly Shap... Read more
[Shader Graph] Rename input box for property group remains active while ...
If you activate the renaming of a shader group in the shader editor, but then click off it before doing so, the rename input box rem... Read more
[XR] undeclared identifier 'sampler_CameraDepthTexture' shader error aft...
How to reproduce:1. Open the attached "DepthSampleOculus.zip"2. Open Project Setting > XR Plugin Management3. In the XR Plugin Ma... Read more
NullReferenceException on VolumetricLighting.cs:342 when toggling Fog ON...
Reproduction steps :- Create a new HDRP template project- Update HDRP Package to 7.1.6 (if in 7.1.5)- Toggle OFF the scene effect se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used