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Fixed in 5.1.1
Votes
0
Found in
5.1.0b6
Issue ID
696069
Regression
Yes
[hlslcc] VFACE semantics is miscompiled with glcore/gles3
VFACE semantics doesn't work with openglcore as it should be, value is miscompiled in hlslcc steps somewhere.
Project Steps:
1. Open scene "Test".
2. Go to File->Build&Run->Player Settings untick "Automatic Graphics API".
3. Change OpenGLCore with Directx11 in list.
4. Notice that box is now all red.
Reproduced: 5.1.0b6
(see a more simplified shader later in the comments)
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