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1
votes
Fixed

GameObject does not receive Fog when Surface Type is set to Transparent ...

Package: Scriptable Render Pipeline HD

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Oct 21, 2019

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Version/s: 7.1.6

How to reproduce:1. Open user's attached 'Bug.zip' project2. Open 'SampleScene' Scene3. Zoom out the viewport to clearly see that 'Q... Read more

0
votes
Won't Fix

Submitting rendering loop with a custom render pipeline when using Linea...

Package: Scriptable Render Pipeline Core

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Oct 29, 2019

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Version/s: 6.9.0

Steps to reproduce:1. Download and open attached "ScopedRenderPassDemo" project2. Generate Frames in the scene view by moving your m... Read more

0
votes
Fixed

Coroutines do not progress when WebGL app is hidden

WebGL

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Dec 06, 2019

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Version/s: 2019.1.14f1, 2019.2.0b6, 2019.3.0a3, 2020.1

How to reproduce:1. Open attached project ("webgl-coroutine-2019.1.zip")2. Open Build Settings ("File->Build Settings")3. Switch ... Read more

4
votes
Fixed

[UWP] Building Unity project solution in Visual Studio is unsuccesfull i...

CodeEditors

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Nov 27, 2019

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Version/s: 2018.4, 2019.2.11f1, 2019.3

How to reproduce:1. Open the attached project2. In the Project view, double-click CsharpSevenScript.cs to open it in Visual Studio3.... Read more

0
votes
Fixed

[Android] Unity banner texture is grey when project is built from batchm...

Mobile

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Nov 18, 2019

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Version/s: 2018.4, 2019.2.6f1, 2019.3, 2020.1, 2020.2

Repro steps:1. Open QA attached project repro_11993102. Cd to the project directory and run build_apk.sh3. Install the built apk to ... Read more

0
votes
Fixed

Serializing System.String[] of only one element causes exception: Index ...

Package: Entity Component System (ECS)

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Dec 06, 2019

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Version/s: Entities 0.3.0-preview.4

How to reproduce:1. Open the attached SerializationIssue.zip project2. Open the Sample Scene from the Project window3. Go to the Hie... Read more

0
votes
Fixed

[Mojave] Editor crashed on profiling::profiler::GetProfilerThreadID() wh...

Profiling

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Dec 03, 2019

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Version/s: 2019.2, 2020.1

How to reproduce:1a.) The project is created for the Android platform, make sure that you don't have this platform installed1b.) In ... Read more

0
votes
Active

[FBX Exporter] Specular texture is not exported when using "Standard (Sp...

Package: FBX Exporter

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Dec 03, 2019

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Version/s: Preview.2-2.0.1

Steps to reproduce:1. Open attached "FbxExporterSpecularTextureIssue-2019.2.14" project2. Open "SampleScene" scene3. Right-click "Cu... Read more

0
votes
Fixed

Sprite slicing is extremely slow when slicing high resolution texture in...

2D

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Nov 27, 2019

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Version/s: 2019.2, 2019.2.13f1, 2019.3, 2020.1

How to reproduce:1. Open the attached 'project-1201297.zip' project2. In the Project window select 'BigSprite'3. In the Inspector wi... Read more

0
votes
Fixed

[Preset Manager] Properties under "Unlit/Texture" Shader are misaligned ...

Asset - Importers

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Dec 09, 2019

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Version/s: 2017.4, 2018.4, 2019.3, 2020.1, 2020.1.0a16

Properties under "Unlit/Texture" Shader are misaligned when preset of Material is created, refer attached screenshot. Steps to repro... Read more

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