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Crash when closing Editor from Getting Started screen
Crash when closing Editor from Getting Started screen 1. What happened Got a crash message after exiting Editor from Start screen. ... Read more
[Crash][Mesh] Changing number of triangles (or vertices) of a Mesh via s...
-e: Changing dynamically the number of triangles of a Mesh freezes the app It happens on the mac standalone app, and on the 2 andro... Read more
Terrain has "Static"-word on it for a second on exiting Play mode
Terrain has "Static"-word on it for a second on exiting Play mode 1 Create terrain and wait while it will be baked (in Lighting win... Read more
[AssetBundles] GameObjects in a Scene Loaded from an AssetBundle Lose Th...
Reproduction steps: 1. Open the attached project "TwoScenesOneMesh" 2. Open the scene "Loader" 3. From the menu select Simple Bundle... Read more
Differences between Memory Usage Shown in Profiler and in Windows Task M...
Reproduction steps: 1. Open attached project "GetPixelsLargeTex" 2. Open scene "ImportBigFile" 3. Hit play, let the scene run in the... Read more
Resources.UnloadAsset(material) issue
Resources.UnloadAsset(material) appears to behave differently with Windows 8.1 Universal Apps. This is a sample project that contain... Read more
Multiple NetworkClient instances break NetworkTransform
When multiple NetworkClient instances exist at the same time, some HLAPI functionality does not work, since the code assumes that Ne... Read more
Adding another Scene View generates NullReferenceException
1. Right click on a frame in the editor and choose Add Tab > Scene 2. view the Console for errors and see that a new NullReferenceEx... Read more
Cannot add new folder in project tab
Steps to reproduce: 1. Open attached project. 2. Try to create folder in Assets folder. 3. Observe null reference exception Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on AudioMixer::GetFMODChannelGroup when entering Play Mode in a specific project
- Prefabs with "Flags" enum properties result in "IndexOutOfRangeException" when trying to commit/revert
- The Camera first person mode in Cameras overlay is greyed out and not clickable when the Editor is restarted with the Game View focused
- Scene View doesn't select the Canvas when it's clicked with the View Tool
- Transform fields are impossible to edit when Inspector window is resized