Search Issue Tracker
Fixed in 5.1.1
Votes
0
Found in
5.1.0b6
Issue ID
695729
Regression
Yes
Nested canvases draw order is wrong
Project Steps:
1. Open scene "Test".
2. See in Game view that 'White' image is rendered on top of 'Red' though by transform order it should be other way.
Note that if you check 'Override Sorting' in nested canvas it will be rendered correctly
Workaround:
- On nested canvas tick "Override Sorting".
Regression: 5.1.0b6
Reproduced: 5.1.0b6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AI Assistant upgrade banner's `Open package Manager` link doesn't work
- Sub-asset UI does not refresh when undoing Renderer Feature add or remove actions in a URP Renderer asset
- Scene flickers with a green tint when using Screen Space Ambient Occlusion and Contact Shadows with raytracing
- Scripts with null Components on GameObjects are not removed when calling GameObjectUtility.RemoveMonoBehavioursWithMissingScript
- Color Curve Key values remain visible after changing Curve type
Add comment