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Fixed in 5.3.0
Votes
0
Found in
5.1.0b6
Issue ID
696071
Regression
Yes
[D3D11] Changing API from D3D11 to any other API cause a crash
By changing API to openglcore few time, unity crashes.
Project Steps:
1. Open scene "Test".
2. Go to File->Build&Run->Player Settings untick "Automatic Graphics API".
3. Change OpenGLCore with Directx11 in list.
4. Change Directx11 with OpenGLCore in list.
5. Change OpenGLCore with Directx11 in list.
6. Crash!!!.
If you hide all gameObjects from the screne you are going to get artifacts not crash. (Check "VFACE Semantic_Bug.png" screenshot)
Reproduced: 5.1.0b6
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