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[ProBuilder] While clicking and dragging the Action tab, properties of a...
On dragging Action Panel from UV Editor Window, highlights/select properties from the other windows which are in the background. Ste... Read more
Visual Effect component is not fully shown in the Inspector if VFX is lo...
How to reproduce:1. Open the attached project2. AB > Builder (You may need to change BuildAssetBundle.cs settings on Windows)3. O... Read more
TextMeshPro Input Field throws errors in Play Mode
How to reproduce:1. Open attached project "Case_1203865" and load "SampleScene"2. Open the Console window and enter Play Mode3. Obse... Read more
The reference to a prefab re-appears after clearing prefab references an...
To reproduce:1 Open attached project2. In Hierarchy choose Turret3. Open script "Turret" and comment "public GameObject bullet "4. S... Read more
Input System package 'ArgumentException: Invalid user' error is thrown w...
To reproduce:1. Open attached project ("case_1198889-Sample.zip")2. Open Assets > Scenes > "SampleScene"3. Press Play, select ... Read more
Unknown errors in AsyncOperation when loading Asset Bundle from remote path
How to reproduce:1. Open the attached project2. Window > Asset Management > Addressables > Groups3. Build > New Build &g... Read more
Editor freezes when larger amount of scenes are loaded additively
How to reproduce:1. Open project inside 'UnitySource' directory2. In Toolbar select "Game/Run Game"3. Observe Editor behavior Expect... Read more
[Regression] "Layout update is struggling to process current layout" is ...
How to reproduce:1. Create a new project and open it2. Either create a new script with enough code for it to be shortened in the Ins... Read more
ScriptableObject using SerializeReference loses reference to the instanc...
How to reproduce:1. Open attached project ("SerializeReferenceBug.zip")2. In Project window right-click menu->Create->Scriptab... Read more
[HDRP] Particles with light module enabled do not emit light
How to reproduce:1. Open the attached 'HdrpLights.zip' project2. Open 'SampleScene' Scene3. Select 'Particles System' in the Hierarc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used