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[Input System] UI Input Module Action List gets overwritten with "None" ...
Reproduction steps: 1. Open the attached "Multiplayer input" project 2. Open Assets/Scenes/SampleScene 3. Observe the MultiplayerEve... Read more
Preloading Sprite Asset is incorrectly loaded as Texture
When we have localized Sprites in the Asset Table and Preloading is enabled, they will be loaded as Textures which results in errors... Read more
[Mac] Bug reporter fails to archive the project when there are special c...
Reproduction steps: 1. Open the "BugReporterNotWorking.zip" project 2. Launch Bug reporter from Editor 3. Try to send a bug report ... Read more
[Android][iOS] unity_Lightmap_HDR.x value is 1 instead of 4.59 when UNIT...
How to reproduce: 1. Open the user's attached project "LightmapHDR.zip" 2. Load the Scene "SampleScene" 3. Change the "New Material"... Read more
[Linux] Non-matching Profiler error thrown on clicking the "Restore Defa...
Editor thrown Non-matching Profiler errors on clicking the "Restore Defaults" option under "Profiler Module" dropdown when "Target S... Read more
[Playables] OnStateEnter() and OnStateExit() are called multiple times w...
Reproduction steps: 1. Open the user's attached project 2. Enter the Play mode 3. Observe the Console window Expected result: OnSta... Read more
[Memory Profiler] fails to open snapshots and hangs in GC.Handles proces...
Some Memory Snapshots can hang in the GC.Handles processing phase. How to reproduce: 1. Create and open a new project 2. Install th... Read more
[HDRP] [DirectX12] Editor crashes on GfxDeviceD3D12Base::UpdateComputeRe...
Editor crashes on GfxDeviceD3D12Base::UpdateComputeResources on adding Vulkan to the Graphics APIs list when selected Graphics APIs ... Read more
[URP][HDRP] Switching from HDRP to URP throws errors, breaks rendering
Reproduces on Master (eb020481f8) Doesn't repro on 11.0.0 release Repro steps: 1. Use a project with both HDRP and URP 2. Switch to... Read more
Oculus XR plugin on Apple M1 chip crashes editor
Adding the Oculus XR Plugin 1.6.0 or higher to a project will crash the editor while adding the package when running on a M1 based M... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Compilation for projects with lots of Shaders can be slow (i.e. VFX Graph asset heavy projects)
- The Editor hangs when opening a project that uses local packages and Version Control
- Area Light is culled when Camera Frustrum is outside the lights range
- The characters of the bottom option in the Scene View Debug Draw Mode dropdown menu are cut off
- Graph and Camera options for Render Graph Viewer disappear after maximising the window