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1
votes
Fixed

[Input System] UI Input Module Action List gets overwritten with "None" ...

Package: Input System

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Jan 09, 2021

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Version/s: 1.1.0-preview.2

Reproduction steps: 1. Open the attached "Multiplayer input" project 2. Open Assets/Scenes/SampleScene 3. Observe the MultiplayerEve... Read more

0
votes
Fixed

Preloading Sprite Asset is incorrectly loaded as Texture

Package: Localization

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Jan 14, 2021

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Version/s: 0.9.0-preview, 0.10.0-preview

When we have localized Sprites in the Asset Table and Preloading is enabled, they will be loaded as Textures which results in errors... Read more

0
votes
Fixed

[Mac] Bug reporter fails to archive the project when there are special c...

Bugreporter

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Dec 10, 2020

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Version/s: 2018.4, 2019.4, 2020.2, 2021.1, 2021.1.0a9, 2021.2

Reproduction steps: 1. Open the "BugReporterNotWorking.zip" project 2. Launch Bug reporter from Editor 3. Try to send a bug report ... Read more

0
votes
By Design

[Android][iOS] unity_Lightmap_HDR.x value is 1 instead of 4.59 when UNIT...

Mobile Graphics

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Dec 31, 2020

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Version/s: 2018.4, 2018.4.18f1, 2019.4, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached project "LightmapHDR.zip" 2. Load the Scene "SampleScene" 3. Change the "New Material"... Read more

0
votes
Fixed

[Linux] Non-matching Profiler error thrown on clicking the "Restore Defa...

Linux

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Jan 14, 2021

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Version/s: 2021.1.0a1, 2021.2.0a2

Editor thrown Non-matching Profiler errors on clicking the "Restore Defaults" option under "Profiler Module" dropdown when "Target S... Read more

2
votes
Fixed

[Playables] OnStateEnter() and OnStateExit() are called multiple times w...

Animation

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Dec 16, 2020

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Version/s: 2019.4, 2020.2, 2020.2.0f1, 2021.1

Reproduction steps: 1. Open the user's attached project 2. Enter the Play mode 3. Observe the Console window Expected result: OnSta... Read more

0
votes
Fixed

[Memory Profiler] fails to open snapshots and hangs in GC.Handles proces...

Package: Memory Profiler

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Jan 14, 2021

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Version/s: 0.2.7-preview.1

Some Memory Snapshots can hang in the GC.Handles processing phase. How to reproduce: 1. Create and open a new project 2. Install th... Read more

0
votes
Not Reproducible

[HDRP] [DirectX12] Editor crashes on GfxDeviceD3D12Base::UpdateComputeRe...

Package: Scriptable Render Pipeline HD

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Jan 14, 2021

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Version/s: 11.0.0.

Editor crashes on GfxDeviceD3D12Base::UpdateComputeResources on adding Vulkan to the Graphics APIs list when selected Graphics APIs ... Read more

0
votes
Fixed

[URP][HDRP] Switching from HDRP to URP throws errors, breaks rendering

Package: Scriptable Render Pipeline HD

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Jan 14, 2021

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Version/s: Master (eb020481f8)

Reproduces on Master (eb020481f8) Doesn't repro on 11.0.0 release Repro steps: 1. Use a project with both HDRP and URP 2. Switch to... Read more

0
votes
Fixed

Oculus XR plugin on Apple M1 chip crashes editor

Package: Oculus XR Plugin

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Dec 01, 2020

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Version/s: 1.6.1

Adding the Oculus XR Plugin 1.6.0 or higher to a project will crash the editor while adding the package when running on a M1 based M... Read more

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