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Most Activity
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0
votes
Fixed

[hlslcc] VFACE semantics is miscompiled with glcore/gles3

Shaders

-

May 11, 2015

-

Version/s: 5.1.0b6

VFACE semantics doesn't work with openglcore as it should be, value is miscompiled in hlslcc steps somewhere. Project Steps: 1. Op... Read more

0
votes
Won't Fix

Cursor.LockState doesn't work correctly

Input

-

Sep 10, 2014

-

Version/s: 4.6.0b18

To reproduce: 1. Open attached project (repro632267) 2. Open scene 3. Press play 4. Press ESC key 5. Click on game view 6. Notice... Read more

0
votes
Fixed

[EdgeCollider] 2D circle collider collides incorectly with one-way edge ...

Physics2D

-

May 11, 2015

-

Version/s: 5.1.0b6

To reproduce: 1. Open attached project 2. Open the one_way_test scene 3. Press play 4. Notice that circle falls through edge collider Read more

0
votes
Fixed

Network Serializer changes some 64bit integer values

Networking

-

May 11, 2015

-

Version/s:

Network Serializer changes some 64-bit integer values. This problem was fixed for 32-bit numbers long ago, but not for 64-bit numbers. Read more

1
votes
Postponed

[MSAA] White artifacts around object edges (not shadows related)

Graphics - General

-

May 12, 2015

-

Version/s: 5.0.0f4

POSTPONED: Requires partial system rewrite To reproduce: 1. Open attached project 2. Open scene 1 3. Notice white outlines on chara... Read more

0
votes
Fixed

Reverted prefab objects cannot be removed by undo function

Scene Management

-

May 12, 2015

-

Version/s: 5.1.0b6

1. Open "PrefabTestProject" project 2. Open "Repro" sciene 3. Unparent "Child" GameObject 4. Press "Revert" button in Child GameObje... Read more

0
votes
Fixed

Nested canvases draw order is wrong

UI

-

May 09, 2015

-

Version/s: 5.1.0b6

Project Steps: 1. Open scene "Test". 2. See in Game view that 'White' image is rendered on top of 'Red' though by transform order i... Read more

1
votes
Won't Fix

UI: entering text into text field requires refocus on content

Webplayer

-

May 12, 2015

-

Version/s: 5.1.0b5

-e: see title, need to focus on another tab and come back to if for it to work -works fine in 4.6.5, not working in 5.0.x -repro: ... Read more

0
votes
Fixed

[OpenGL] Crash upon opening 'Shader Calibration Scene' when using 'OpenG...

Asset Loading

-

May 12, 2015

-

Version/s: 5.1.0b6

Steps to reproduce: 1. Open the attached project 2. Open a new scene (or just switch to some other scene besides Shader Callibratio... Read more

9
votes
Fixed

iOS 8.3 SDK causes orientation to reverse on every frame after Unity Ads...

iOS

-

May 12, 2015

-

Version/s: 5.0.1f1

Unity Ads + Unity 5.x + iOS 8.3 SDK + game project locked to portrait/landscape orientation lead Unity to start reversing device ori... Read more

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