Search Issue Tracker
Fixed
Fixed in 2023.1.0b6, 2023.2.0a2
Votes
0
Found in
2023.1.0b1
Issue ID
UUM-24735
Regression
No
Object names in "Select Presets" modals are displayed without the spaces
Steps to reproduce:
# Create a project
# Add 2D/3D game object
# Go to "Inspector" tab
# Select any component, which title consist of several words
# Click on preset icon
# Verify, that "Select Preset" window opens
# Observe "Create New XXXXX Preset ..." line
Expected result: Object names in all the presets windows should be presented with spaces:
* "Create New Sprite Renderer Preset ..."
* "Create New Sprite Library Preset ..."
Actual result: Object names displayed without the spaces "Create New SpriteRenderer Preset ..."
Note: [https://docs.unity3d.com/ScriptReference/ObjectNames.NicifyVariableName.html]
Reproducible with: 2023.1.0.a17, 2023.1.0b1
Not reproducible with:
* 2022.2.3f1 (this stream has old UI)
* 2021.3.17f1 (this one has more older UI)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Wrong shader appears when Particle System is added as a component
- Realtime Hard Shadows resolution of Spot Light and Point Light cannot be changed by script when using Universal Render Pipeline (URP)
- Warnings in the Package manager have no margin on the right side
- Errors are thrown in the Console and the Game view fails to render when RenderGraph Compatability is disabled and a Camera stack has a Pixel Perfect Camera Component with "Stretch Fill" Crop Frame
- [Linux] Crash on System.Runtime.InteropServices.Marshal:copy_from_unmanaged_fixed when accessing shared memory
Resolution Note (fix version 2023.2.0a2):
Verified with:
2023.2.0a2.0.4808
Revision: trunk 0ded2ee3bb66
Built: Tue, 07 Feb 2023 05:10:22 GMT
Resolution Note (fix version 2023.1.0b6):
Verified with:
2023.1.0b6.2902.2760
Revision: 2023.1/staging daa119e0d698
Built: Sun, 19 Feb 2023 19:28:03 GMT